I remember when GamePass was first announced and everybody lauded Microsoft for being “pro-consumer” and outright cheered when they started buying up independent studios.
I remember being downvoted to oblivion for pointing out the very obvious 5 year plan for GP and the fact that it would go… exactly the way it’s currently going.
I feel like I responded to this exact comment on Reddit years ago saying the same. The thing people don’t realize, is subscriptions give you zero control of ownership and it’s always in the best interest of the corp to bait and switch.
I’ve been in the fuck subscriptions camp. Sony locking multiplayer behind PS+ was wha5 led me to dropping consoles as my primary gaming system, since I refused to pay for multiplayer.
Platform infrastructure like PSN costs an inordinate amount of money. People owning games they paid for does not cost you any money.you already made your money back by selling them the ownership.
Sounds like excuses when PS3 and Nintendo Wii, WiiU, and Nintendo DS had free multiplayer and it was after Sony decided to start charging Nintendo also jumped onboard because they saw peope like you were easy to take their money.
I don’t even know why you’d have a problem with Xbox charging more for their subscription when you already argue for paid online.
Yes, charging customers for a product that costs you money to maintain is an excuse, and a valid one. Sony and Nintendo were giving away an expensive service for free to the user. It was generous, and a way to reduce friction with onboarding new users.
They jumped on board because maintaining that infrastructure has become exponentially more expensive to maintain today than it was 20 years ago.
I don’t even know why you’d have a problem with Xbox charging more for their subscription when you already argue for paid online.
Because unlike paid user services, game ownership is not something that costs them any money. They aren’t recouping their costs for a service they provide, it’s just rentseeking.
Yeah I don’t buy it. Nintendo does free across multiple hardware then when they saw they were the only one decided they’d start taking money too, since it is in a companies nature to maximize profits exponentially.
And then there’s Steam. Also in the hardware business and hosting games and mods and a bunch of other services even Epic with their Fortnite money hasn’t matched. Yet online is free.
You just sound like a consumer who iust accepts whatever methods companies try to exploit consumers and defend as necessary. More a stockholder than a consumer.
You don’t buy… the fact that infrastructure that has to scale to millions of users globally, and the salaries of the many employees who maintain it cost money…? Buddy that shit costs literal millions a year.
Nintendos online user services were never free. They went from not having them, to having them and charging money.
And yes Steam is eating a metric shit ton of costs to give you those services for free. Because PCs are an open platform, they have to compete to keep you on their storefront. They eat all those costs because you don’t have to buy new hardware in order to switch.
These are very, very simple concepts you’re failing to grasp.
I remember when GamePass was first announced and everybody lauded Microsoft for being “pro-consumer” and outright cheered when they started buying up independent studios.
I remember being downvoted to oblivion for pointing out the very obvious 5 year plan for GP and the fact that it would go… exactly the way it’s currently going.
Yep. Same thing with netflix.
The average consumer is a moron, so their complacency is irrelevant in determining what’s a good deal.
I feel like I responded to this exact comment on Reddit years ago saying the same. The thing people don’t realize, is subscriptions give you zero control of ownership and it’s always in the best interest of the corp to bait and switch.
I’ve been in the fuck subscriptions camp. Sony locking multiplayer behind PS+ was wha5 led me to dropping consoles as my primary gaming system, since I refused to pay for multiplayer.
I don’t mind subscriptions for ongoing infrastructure as much. My problem is with using a subscription to replace ownership.
If they are charging to multiplayer why wouldn’t they want to replace ownership too so they get money every month.
Platform infrastructure like PSN costs an inordinate amount of money. People owning games they paid for does not cost you any money.you already made your money back by selling them the ownership.
Sounds like excuses when PS3 and Nintendo Wii, WiiU, and Nintendo DS had free multiplayer and it was after Sony decided to start charging Nintendo also jumped onboard because they saw peope like you were easy to take their money.
I don’t even know why you’d have a problem with Xbox charging more for their subscription when you already argue for paid online.
Yes, charging customers for a product that costs you money to maintain is an excuse, and a valid one. Sony and Nintendo were giving away an expensive service for free to the user. It was generous, and a way to reduce friction with onboarding new users.
They jumped on board because maintaining that infrastructure has become exponentially more expensive to maintain today than it was 20 years ago.
Because unlike paid user services, game ownership is not something that costs them any money. They aren’t recouping their costs for a service they provide, it’s just rentseeking.
Yeah I don’t buy it. Nintendo does free across multiple hardware then when they saw they were the only one decided they’d start taking money too, since it is in a companies nature to maximize profits exponentially.
And then there’s Steam. Also in the hardware business and hosting games and mods and a bunch of other services even Epic with their Fortnite money hasn’t matched. Yet online is free.
You just sound like a consumer who iust accepts whatever methods companies try to exploit consumers and defend as necessary. More a stockholder than a consumer.
You don’t buy… the fact that infrastructure that has to scale to millions of users globally, and the salaries of the many employees who maintain it cost money…? Buddy that shit costs literal millions a year.
Nintendos online user services were never free. They went from not having them, to having them and charging money.
And yes Steam is eating a metric shit ton of costs to give you those services for free. Because PCs are an open platform, they have to compete to keep you on their storefront. They eat all those costs because you don’t have to buy new hardware in order to switch.
These are very, very simple concepts you’re failing to grasp.
I never understood the praise at all. It’s literally turning DRM into a business model.
Lol that’s always been the business model
At the time, I predicted you were probably right - but it would still be a good value for the time that the price stayed low.