• kingthrillgore@lemmy.ml
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    2 months ago

    All my fears came true when I saw it wasn’t Nightdive doing it. Nightdive wouldn’t have changed shit mechanically, they would have just incorporated GMDX/Revision textures.

  • glitchdx@lemmy.world
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    2 months ago

    holy shit that looks bad.

    If you have deus ex through steam, you can also get revision through steam and revision looks pretty good in my opinion.

  • keimevo@lemmy.world
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    3 months ago

    This really needs an Elder Scrolls Oblivion-style remake. Use the original engine for everything except graphics, and remake only the graphics part (and the contact surface between the visual and original engines).

  • chonglibloodsport@lemmy.world
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    3 months ago

    I’m honestly quite tired of remasters. Why can’t we see some new original games?

    The original Deus Ex is this bizarre mixture of jank, camp, and sheer brilliance. So much of what made the game amazing was unintentional and contingent with the era. A remaster is never going to be able to recapture that lightning in a bottle. It’s always going to be soulless.

    • Regrettable_incident@lemmy.world
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      3 months ago

      TBH I am happy they’re remastering some older games. I missed out on a lot of stuff because I was doing other things when a lot of highly regarded games came out (sold my PS1 to buy crack). So I’ve recently got a steam deck and played bioshock - really enjoyed it - and system shock is in my queue. I’m not sure I’d have been so keen to try them if they’d had the original graphics, that shit looks so dated now. But yeah, maybe they’re taking the remaster thing a bit too far.

      • abbotsbury@lemmy.world
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        3 months ago

        The Enhanced Edition for System Shock makes it perfectly suitable for anyone used to FPS controls, the “remaster” changes so much that it is hardly the same game.

          • abbotsbury@lemmy.world
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            2 months ago

            Enhanced Edition is by far the best way to play System Shock, it’s controls are a little mouse centric, but the mouse pad on the steam deck should be plenty suitable for mouse things like playing an audio log. Other than that, EE lets you control it like a typical FPS and you can bind controls for switching weapons and whatnot to avoid the UI

            If you want to play System Shock, the OG or EE is the only way to get the real experience, IMO the remaster sanded away many of the parts that made it unique (while adding some that make it less unique, like a crafting system for some reason?) to the point that it kinda loses its identity

      • chonglibloodsport@lemmy.world
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        3 months ago

        The original Deus Ex is perfectly playable today as long as you follow a guide to get it patched up and configured for a modern system. Plus it runs at a rock steady frame rate on any PC today, whereas it didn’t at the time of release (it was very laggy, buggy, and crashed a lot).

        The game is definitely meant for mouse and keyboard though. You need some very high precision aiming and a steady hand to cope with the scope wobble (unless you train to master level).

        • Regrettable_incident@lemmy.world
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          3 months ago

          Yeah I never played that either. I’m up for giving it a go, though. But I’m not great at precision controls, now I’m getting old my reactions aren’t so quick and my hands are pretty wrecked. But yeah there’s lots of old games I’ve missed out on and I’m enjoying catching up. Plus some of the new stuff is incredible for someone who was raised on 8 bit graphics.

          • chonglibloodsport@lemmy.world
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            2 months ago

            Oh you don’t need quick reactions for Deus Ex. It can be played in a very slow and methodical way. It’s just that you need precision to get the most out of the sniper scopes (which can be used on multiple weapons).

    • ssillyssadass@lemmy.world
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      3 months ago

      Making something new means taking a risk. Maybe it won’t sell well. So it’s more beneficial to profits to re-make something that has already proven its worth.

      That’s how modern AAA devs operate. That’s why every AAA game in a franchise feels pretty much the same. And that’s why indie and AA games are far superior.

    • vonxylofon@lemmy.world
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      3 months ago

      I’m not sure it’s going to be soulless, but the problem is that the main premise is the government of highly competent psychopaths manufactures an emergency to gain total power, while the population withers. A cautionary tale, if you will.

      The thing is that in reality, the government of highly incompetent psychopaths is gaining total power absolutely unopposed, while half the population applauds.

      That would make the remake sound positively cozy.

      • chonglibloodsport@lemmy.world
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        2 months ago

        The original game has plenty of characters who are true believers in the government lie: the UNATCO soldiers, the mech agents, and even multiple civilians who either work for or support the government.

        The main resistance force, the NSF (Northwest Sessionist Forces), is pretty controversial among the public. People seem to be split between viewing them as terrorists or heroes. Not unlike the way people view antifa in real life!

    • magusfungus@lemmy.ml
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      3 months ago

      There’s never been such an abundance of games and consoles as there is now. There are more games than anyone could ever play, both new and old. Releasing another poorly made remaster doesn’t mean no ones making new original games. I don’t think there hasn’t been a year I didn’t play an original, engaging and creative new video game. It’s literally the golden age of gaming.

      • Joxnir@lemmy.world
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        3 months ago

        The only caveat is you have to mostly avoid AAA and other cheap trend seekers to find refreshing gaming experiences. But otherwise, I agree with you.

        • magusfungus@lemmy.ml
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          3 months ago

          Totally. There are some excellent AAA developers too (e.g. Naughty Dog, Remedy, Santa Monica, FromSoft, Kojima) but I’d say the biggest surprises for me have come from AA studios and indie developers – Animal Well, Clair Obscur, Returnal, Silksong, Crypt Custodian, Celeste, to name a few. I mean, there are tons of crappy indie games too, but the amount of creativity and quality in the indie scene is stunning.

      • chonglibloodsport@lemmy.world
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        2 months ago

        I played some of Human Revolution but I didn’t like the grind-factor (nor did I like the weird forced boss fights).

        The original Deus Ex was so beautiful for the way you gained exploration and progress experience for finding secrets and accomplishing goals. Replacing that with a more “RPG-like” system that rewards hacking every single computer and doing non-lethal takedowns on every single enemy totally ruined it for me.

        • prole@lemmy.blahaj.zone
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          2 months ago

          The gameplay of HR wasn’t perfect, but I really enjoyed the story. At least at the time. I imagine it holds up pretty well, but I really cannot say

      • Hubi@feddit.orgOP
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        2 months ago

        Mankind Divided was the best Deus Ex since the original tbh. Such a shame that we’ll never get a sequel.

        • oortjunk@sh.itjust.works
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          2 months ago

          For sure. It was great. I’ve played every entry in the series and those 2 are the memorable ones.

          Invisible war was awful but the hellfire boltcaster was immensely fun to use on the Templars lol.

    • duhlieluh@lemmy.zip
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      3 months ago

      i mean that mod does change the game completely though lol, and the graphics are just not the same. i also feel like 90% of the target audience can run 4 instances of mankind divided at once. it ran on the PS4 and XB1, which came out 12 years ago. the remaster is literally getting released on the switch.

      most of the complaints ive read have been unfounded remarks about them just using ai to retexture everything, or recommending mods that are in no way equal to the remaster. what would make it better though, in your opinion?

      “Support for multi-monitor and ultra-wide displays, auto saves, achievements, cloud saves, and more quality-of-life features are confirmed to be included.” sounds pretty nice to me, and reading over their goals it appears to be a very legitimate remaster.

      less jank, better looking (obviously an hot take of mine, reading peoples bitter comments) and the opportunity for millions of people to experience the game for the first time without taking time to learn how to mod the game just to get a subpar experience.

      • PieMePlenty@lemmy.world
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        3 months ago

        I wouldn’t say no to oblivion remaster treatment. Completely new models and environments in a new engine, while running the old game logic.
        Right now it really does look like they remastered it to in 2007 and are releasing it now.
        I think its more sad they’re doing a remaster and not putting more effort into it.

        • duhlieluh@lemmy.zip
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          3 months ago

          it looks better than all of the graphics mods people are pushing, which came out 10-15 years later. nothing is enough for people.

        • duhlieluh@lemmy.zip
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          3 months ago

          yeah i dont get it at all lmao. those graphics look SIGNIFICANTLY better, and they have promised a pretty good list of improvements. all i see is speculation and cynicism. those models look pretty fucking new in comparison to the originals, and their lighting engine is now in existence, just from the 2 screenshots i saw.

  • grrgyle@slrpnk.net
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    2 months ago

    Wrapped plastic - not fantastic.

    Everything’s got that wet toy sheen. Wow, so realistic. Much specular.

    • Hubi@feddit.orgOP
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      3 months ago

      That may be true but it’s really not worth the effort if it comes with the loss of the original aesthetics and art direction IMO.

      • ampersandrew@lemmy.world
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        3 months ago

        There should be exactly the toggle that the article asks for given this criticism. I don’t know how likely it is, because it seems like whatever engine they fed this game into just handles lighting very differently. Deus Ex is a great game, but I’m personally of the opinion that it’s quite ugly, and just about anything you do to the graphics are an improvement. The mod that the article compares it to doesn’t look better, just slightly different. In either case, the reason that both look better than the original, and why we pulled out the year 2003, is that the technology in cutting edge graphics didn’t really change until mid-to-late 2004, and the advancements in between were basically just more polygons and better textures, which is all you can reasonably expect in a remaster. More than that is a lot more work and gets you into remake territory.

      • ampersandrew@lemmy.world
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        3 months ago

        Hey, that’s fair. If you already have the old version of the game, this one’s going to have limited appeal for you, most likely. As is the case with most remasters.

    • Katana314@lemmy.world
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      3 months ago

      The excuse doesn’t work well when “retro 3D” games are actively being made by indie devs today.

      As long as it’s a uniform aesthetic aimed for and achieved by the devs, it can survive a long time. I’d say just as much of GTA: SA and a lot of Nintendo games.

      It also goes to show that a lot of tactical/modern Xbox / 360 games never really had any stylistic imitators in the modern era, and for good reason.

    • Omega@lemmy.world
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      3 months ago

      Yeah, I never played the original. But it doesn’t look good. This looks polished, but still retro. I’m actually interested in trying it out.

  • NotKyloRen@lemmy.zip
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    3 months ago

    I wonder if they’re still dealing with engine limitations? Not excusing them, because the feedback is actually on point if you see the screenshots/trailer. But I’m wondering if there’s a poly count limit or something.

    They’re clearly bolting on the graphical improvements on top of this antiquated engine, rather than rewriting it. I wonder if they need to “trick” the engine (like with RTX Remix, where the game isn’t “aware” of the changes).

    • Hubi@feddit.orgOP
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      3 months ago

      These are the recommended system requirements. Not sure what they are doing behind the scenes but they are absolutely ridiculous for a game of this scope.

      • duhlieluh@lemmy.zip
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        3 months ago

        except its also releasing on switch lmao. maybe that version is gonna be way worse, or MAYBE the recommendations are overestimated to not get peoples hopes up. who knows, seriously, i wouldnt be so cynical yet though.

          • duhlieluh@lemmy.zip
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            3 months ago

            it says switch, thanks for the positive comments and the obvious conclusion i am working PR on fucking lemmy, lmao. i was just trying to figure out where all the unfounded hate was coming from, i have deducted that i am reading comments from a bunch of pissy pants who need something to complain about constantly. truly incredible and insightful knowledge you have given and obviously taken the time to look at yourself.

      • NotKyloRen@lemmy.zip
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        3 months ago

        It’s even dumber: look at the minimum requirements, too. The insane difference between the minimum and recommended tell me that it’s the original engine with a ton of shit bolted on top.

        That’s the only reason they’d recommend a 2080 or above – just sheer brute force. I hope I’m wrong, but I smell an unoptimized rerelease. Someone mentioned this studio remastered a Star Wars game (I forget which) and apparently it didn’t go well.

        We needed Nightdive studios for this.

        • ms.lane@lemmy.world
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          3 months ago

          Aspyr is the company, it’s not really a ‘studio’ - they’re a porting house that used to port PC games to MacOS, poorly (but beggars could not be choosers in the post win95 world, crappy Aspyr port or none at all)

          • NotKyloRen@lemmy.zip
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            2 months ago

            I didn’t realize it was Aspyr (like you mentioned, I’m familiar with their earlier Mac ports of Windows games). Still sucks.