Making something new means taking a risk. Maybe it won’t sell well. So it’s more beneficial to profits to re-make something that has already proven its worth.
That’s how modern AAA devs operate. That’s why every AAA game in a franchise feels pretty much the same. And that’s why indie and AA games are far superior.
Making something new means taking a risk. Maybe it won’t sell well. So it’s more beneficial to profits to re-make something that has already proven its worth.
That’s how modern AAA devs operate. That’s why every AAA game in a franchise feels pretty much the same. And that’s why indie and AA games are far superior.