I would say the next biggest hurdle that Linux gaming has to overcome besides market saturation is the compatibility with triple AAA multiplayer games and getting major developers on board. Franchises like Call of Duty, Battlefield, and Rainbow Six Siege make up a large percentage of the hard-core video gamer base and are incapable with Linux due to their Windows level cornel anti-cheat or similar issues.
Yup. Some are doing well (like Microsoft with Halo, surprisingly…), others are actively denying doing anti-cheat on Linux. Here’s the website to track them:
There, I fixed it. But we all know that such terminology is nothing but a marketing gimic. And any such AAAA games has been over budget and underwhelming.
I would say the next biggest hurdle that Linux gaming has to overcome besides market saturation is the compatibility with triple AAA multiplayer games and getting major developers on board. Franchises like Call of Duty, Battlefield, and Rainbow Six Siege make up a large percentage of the hard-core video gamer base and are incapable with Linux due to their Windows level cornel anti-cheat or similar issues.
Yup. Some are doing well (like Microsoft with Halo, surprisingly…), others are actively denying doing anti-cheat on Linux. Here’s the website to track them:
https://areweanticheatyet.com/
We only just got AAAA gaming, and you’re taking about 9A gaming already?
There, I fixed it. But we all know that such terminology is nothing but a marketing gimic. And any such AAAA games has been over budget and underwhelming.