You know how Nidhogg is just one thing, and it’s super simple and slightly just…nothing, but you can spend ages with it and it’s got an incredibly high skill ceiling, and there’s no flaws at all and they’ve just sort of achieved everything they set out to do without making a big deal out of it? It’s that kind of game.
Kill The Crows is such a pure, condensed game. So rare to find a gameplay loop so utterly on the mark. Every moment is a small crisis where you’re either lost in a flow state, or you’re dead - and then right back into the action a couple seconds later.
Can’t believe how few people talk about this cult classic-in-waiting. It’s really charming.
Not to be “that guy“ but the game does have almost 2000 reviews. So while it has not done as well as nidhogg (5400 reviews), it’s clearly done well.
I’m not the guy who can tell from a steam store page whether an indie game is a success or not, so maybe you’re right but I don’t have a dog in that race. I’m more focused on how well they conceived the idea and managed to add nothing that fails to serve their vision.