• slaacaa@lemmy.world
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    8 hours ago

    Such an amazing game. I’m not into RPGs but somehow got convinced to play this.

    I don’t understand how I even had the energy to play 100+ hrs next to work. I often played until 2 am on weekdays, or woke up earlier to play.

    I understand the complaints of the gameplay or controls, but the story and the characters are what makes this game special. It’s a journey I will never forget, some memories and feelings from it will stay with me forever

  • ramble81@lemm.ee
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    15 hours ago

    I really had trouble getting in to that game. May try it again but it seemed a bit too… generic?

    • BleatingZombie@lemmy.world
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      11 hours ago

      I know exactly what you mean. I started it 3 times before I got into it

      In my opinion, a lot of the gameplay is fairly generic. Attacking a wraith feels the same as attacking a human

      It really shines in the immersion and story, though. The first two times I played it, I was skipping all of the dialog and cutscenes (depression is a bitch), so I missed all the good parts

      Once you get into the mindset of “hunting” one of the monsters and selecting the right oils and potions, it can be really fun and feel almost like “strategy”. For example, there’s a potion that turns your blood poisonous to vampires

    • winety@lemmy.zip
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      12 hours ago

      I really enjoyed that the setting is more grounded than other games. Personally, I wouldn’t describe it as generic.

      Gameplay-wise it doesn’t do much interesting.

    • who@feddit.org
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      7 minutes ago

      IMHO, its gameplay is mediocre at best:

      • Sluggish controls
      • Character movement that is unrealistically limited without offering anything to make up for it
      • Fiddly object interaction problems (e.g. candles often getting in the way of more important things)
      • Bland combat mechanics
      • “Open” world populated almost entirely with copy/paste combat encounters
      • Little reward for exploration, since practically everything worth finding has a map marker
      • A tiny handful of side quests re-used over and over with different mini-stories to make the quests seem distinct while the tasks to perform are mostly identical

      This game’s strengths are not the gameplay, but the lore, characters, and story. (All the things that could be had from reading the books, or maybe watching the live action adaptation.)

      Oh, and Gwent. Gwent is remarkably well-designed for a mini-game within another game.

    • ruko24@programming.dev
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      9 hours ago

      I played through it once and really liked it but didn’t see myself going back because of the generic gameplay. Apparently, the hardest difficulty forces you to use all of your oils and potions depending on the monster/situation. I think that might solve the gameplay problem since that was pretty much optional in easier difficulties. Not to mention make it a lot more immersive since you have to strategize like the witcher

  • zecg@lemmy.world
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    17 hours ago

    I genuinely don’t understand, is this a new edition and if so, what’s added? Or is it just a trailer apropos nothing, CDPRs “not without my anus” of the gaming news cycle?