That’s not always true when members of the team feel really motivated and inspired by a concept.
I’ve been in that zone a few times before. “Well, I’ve been working for a few hours. I guess I should take a break and play a game. …Or, I could just keep at it…?”
Of course, with such large teams now, you’re unlikely to see that happen to many of them. They’ll be working late, but usually zombies.
That’s not always true when members of the team feel really motivated and inspired by a concept.
I agree, but these are the exceptions.
For those people, cutting-edge games will still take a long time because games are complicated and require lots of people working together to pull off, but the end product is usually something spectacular.
The real reason is everything takes longer to make because we have more distractions and move slower as a species.
That’s not always true when members of the team feel really motivated and inspired by a concept.
I’ve been in that zone a few times before. “Well, I’ve been working for a few hours. I guess I should take a break and play a game. …Or, I could just keep at it…?”
Of course, with such large teams now, you’re unlikely to see that happen to many of them. They’ll be working late, but usually zombies.
I agree, but these are the exceptions.
For those people, cutting-edge games will still take a long time because games are complicated and require lots of people working together to pull off, but the end product is usually something spectacular.