This morning, the news broke that Larian Studios, developer of Baldur's Gate 3 and the upcoming, just-announced Divinity, is apparently using generative AI behind the scenes. The backlash has been swift, and now Larian founder and game director Swen Vincke is responding to clarify his remarks.
Coincidentally, this paper published yesterday indicates that LLMs are worse at coding the closer you get to the low level like assembly or binary. Or more precisely, ya stop seeing improvements pretty early on in scaling up the models. If I’m reading it right, which I’m probably not.
It’s simple: go back to binary.
Or just have a hard cut-off for software released after 2022.
It’s the only way I search for recipes anymore - a date filter from 1/1/1990 - 1/1/2022.
Keep going. Handmade analog mediums only.
Coincidentally, this paper published yesterday indicates that LLMs are worse at coding the closer you get to the low level like assembly or binary. Or more precisely, ya stop seeing improvements pretty early on in scaling up the models. If I’m reading it right, which I’m probably not.
Just stop using computers at all to program computer games.