IMO, that method is valid, but it is HIGHLY dependent on the gameplay loop and the game company.
Take Warframe for example, one of the grindiest games in existence:
The game is mainly PvE (and the PVP stuff has near to no impact on the raw skill needed), so someone buying their way to power doesn’t feel so bad.
The ingame premium currency (Platinum) is fully tradable by all players. Getting extras of stuff is also common. Grinds often reach the ‘unfun’ level. So EVERYONE is encouraged to skip grind once it gets too much.
TLDR: Microtransactions are encouraged and available for free for ALL players, once you’ve reached your grind tolerance level.
IMO, that method is valid, but it is HIGHLY dependent on the gameplay loop and the game company.
Take Warframe for example, one of the grindiest games in existence:
The game is mainly PvE (and the PVP stuff has near to no impact on the raw skill needed), so someone buying their way to power doesn’t feel so bad.
The ingame premium currency (Platinum) is fully tradable by all players. Getting extras of stuff is also common. Grinds often reach the ‘unfun’ level. So EVERYONE is encouraged to skip grind once it gets too much.
TLDR: Microtransactions are encouraged and available for free for ALL players, once you’ve reached your grind tolerance level.
They’ve gotten better about that with Rebecca in charge now. Many of the new grinds have pity shops built in, or mercy systems in place.
Nope, I hated the freemium grind crap in Warframe. Killed my enjoyment of the game and uninstalled.
Fair. To each their own.