Outer Wilds.
An indie developer that had never made a game before thinks they can just show up and drop the best game ever made like it’s no big deal?
And then you actually start playing the game and there’s no annoying partner character constantly holding your hand and feeding you hints with corny quippy voice lines? You mean to say I have to figure out how to play on my own?
And don’t even get me started on the community. I’ve never seen a group of people more concerned with spoilers to maintain the mystery for new players.
And it’s a game you can only play once and then that’s it? How does the developer expect to make any money selling microtransactions if their players only get to experience the greatest thing ever published once and then never come back but are compelled to talk about it given any opportunity until the end of time?
Any game that’s “best with a controller”. I’ve never liked a controller, and I’ve tried those of the SNES, Sega Genesis, GameCube, PS1, PS2, XBox, XBox360, XBox1, Wii, & PS5. They’re all trash.
Lol, why so many people are addicted to an inferior version of dota 2?
New video games.
I understand the hype around a new game you’re specifically looking forward to, but people drag the Steam Deck because it’s “not powerful enough” for the latest AAAA game. Have you seen the disgustingly huge catalog of old amazing games from the 6th, 7th, and 8th console generations that are perfectly playable on the Steam Deck? How many games have gen Z and gen Alpha missed out on simply because they’re “old.”
I’ll probably be hung for this one but Disco Elysium.
And the thing is. I like text heavy dwcision-based games. Like I could go on and on about Shadowrun Dragonfall. But Disco Elysium was just do drab. It just felt like a slog of memorization, and when I gave up on trying to do that I was like “okay, I’ll just play and do whatever I feel like” the game punished me. Maybe people like that? I don’t know… Like… Maybe I like games for escapism? So playing some peice of shit alcoholic didn’t do it for me? It just felt like a depressing version of a good game. People kept telling me “you just need to keep playing it gets so good”. At like 6 hours in when it’s not good yet, you failed at good story telling and you failed at good game development. To each their own I guess.
Football (soccer).
What is “gacha”? I don’t game almost at all anymore but never heard this.
Halo, i love the sci fi concept designs by sparth, but for some reason the game feels so bland to me.
Hell Divers 2. Cool soundtrack, cool visuals. But replay ability doesn’t seem that great. Some of my friends play it a ton. For me though, there was a lot of just slowly walking between objectives, hit a button, fight some, walk between objectives. Repeat each map with slightly different monsters and maps. But might just be that i didn’t get far past the first worlds.
Star Citizen. They’ve had a decade and almost a billion with a B budget yet they still hide behind early access for their buggy mess. They do this while selling ships for a grand USD.
Anyone playing that game gets ignored in any consumer rights or business ethics discussions. Lol
Breath of the Wild. A big empty open world with a few fetch quests thrown in. The shrine puzzles are all trivially easy they’re just not fun and the four main dungeons are just a joke.
I get why it is popular, but Fifa/ EA Sports FC. I have never in my life played a way buggier, clunkier game and i literally only play single player on it. I feel like it’s just hot garbage but it’s the only…soccer game with the licensing gravitas.
Gta. I get that it’s a well made series, but GTA V got repetitive really quick when I played it and people act like GTA VI will be the greatest game ever made, despite the fact that they know almost nothing about it.
Monopoly. If it wasn’t a classic, and someone was looking for a publisher with that concept, they’d be completely trashed.
GTAV Online
It makes a BILLION DOLLARS a year of PROFIT. Not revenue. Profit. Why?





