I’m just a nerd girl.

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Joined 2 years ago
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Cake day: September 18th, 2023

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  • I’m in Finland, in my 40s. I don’t remember much. I think in the early teens we did have lessons in school about sex and reproductive biology. What I do remember is the “real” sex education stuff around 15-16 years of age, that was part of the health education classes, because, well, I think it got inadvertently weird. The physical education / health education teacher we had was retiring that year. To no one’s surprise, the stuff in the textbook was left for us to read on our own. Because “ummm I don’t think I need to cover this, uhhh heh heh, ummm, you kids probably already know about this”. And everyone was, like, thank God we were spared of that.











  • In the late 1990s/early 2000s, there was some satire article about how to get most effective Linux support. Just write an angry news/blog article about how Linux sucks because it doesn’t (insert the thing you’re having problems with here). You bet someone will immediately respond how you’re an idiot and you should (insert detailed explanation of how to fix the thing here).



  • Can’t really add much to all of the great games already mentioned. But I’ll add one, because it was one of the best games I played in recent memory. Chants of Sennaar. Where to even start? Point-and-click adventure/puzzle game that is all about language puzzles. With great visuals and music. Really dig the eurocomics inspired style. I don’t know why, but this game really touched me - maybe it’s because the game is about uniting people in an age of discord.


  • Heh. When I was a kid, I wanted proper development tools. Turbo Pascal. A relative said they knew where to get a “good deal.” …imagine my surprise when there were no manuals and suspiciously hand-marked floppies. Didn’t have the heart to tell them “you paid money for this?”

    (I did later save up money to buy Turbo Pascal 7.0 for DOS. Still proudly displayed on my shelf.)


  • Game prices have nothing to do with inflation (or even production costs) and everything to do with arbitrary price points the industry just settles upon. Nothing forces them to charge that much, yet they do it because they think they can get away with it for now.

    Rising prices have had an effect on me - I’m definitely not buying as many games as I used to, least of all impulsively on hearsay, and I’m not trusting any publisher enough to preorder stuff anymore. So they went past my pain point, sorry. If they keep doing this, they’ll run over everybody. I don’t think this is a sustainable direction.