Gamers will unite to thwart cheaters and staunchly have their demands for balance changes met but will turn the other cheek on racism, sexism, ableism, etc… with the reasoning being “cuz muh free speech”, both in-game and on social media platforms.
Gamers will unite to thwart cheaters and staunchly have their demands for balance changes met but will turn the other cheek on racism, sexism, ableism, etc… with the reasoning being “cuz muh free speech”, both in-game and on social media platforms.
Basically, in TF2, Demoman (one of, if not, the most mobile characters in the game) has a Sticky Launcher. You shoot a bunch of Sticky Bombs that stick to (almost) any surface, and they stay there until detonated manually by the Demoman. Each sticky bomb has the same “arm time” (the time it takes for them to be detonate-ready), when you position yourself close enough to your own sticky bomb and detonate, you are sent flying. The more stickies, the faster. But, you take damage. A lot. So that’s where the Sticky Jumper comes in. You trade self-damage for no-damage on yourself or other players, but you’re allowed to be sent flying anyway. Here’s what that looks like in the source material:
https://www.youtube.com/watch?v=_2npOdkZVKU
So, the idea is to take that and somehow translate it into 2D, with some creative liberties along the way. The only problem is that I want to somehow lessen the learning curve while also making it rewarding for players to master traversal with this mechanic. It’s not hard to use it in TF2, but it’s very hard to use it to its full potential (enter “Trimping”, “Sticky Pogo-ing”, etc…).
Looks awesome! Keep it up.
lookin cool! Visuals kinda remind me of Unturned
Fellow EndeavorOS enjoyer here, I love the hand-holding it does for you at the beginning (calamares installer, pick whichever DE that tickles your fancy, access to AUR and other goodies by default), but then basically beyond that point, you’re on your own. The fact that it’s Arch based also means that 9.99 times out of 10, you can always consult the Arch Wiki for any issues.
It’s like an Arch Linux starter pack that gives you the option to take off the training wheels at any time lol.
I use LLMs to generate unit tests, among other things that are pretty much already described here. It helps me discover edge cases I haven’t considered before, regardless if the generated unit tests themselves pass correctly or not.
If I can skirt the conversation to talk more about the soundtrack and less about the ambiance (which I will), then Dicey Dungeons. I deliberately stall battles just to hear more of the OST. Tempting Fate is my favorite track.
whatever you do, do not, BY ANY MEANS, think about visiting this site that, among other things, links to full, pirated, de-DRM’d games that are better experienced in their entirety without an intermediary platform like Steam, Epic Games, etc… DO NOT GIVE THE THOUGHT EVEN A MICROSECOND! This would totally be morally equivalent to “the bad stuff” that good wholesome companies that do mere totally excusable “oopsies”.
https://fmhy.net/