Please do not perceive me.

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Joined 2 years ago
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Cake day: June 8th, 2023

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  • Alright fair point on the nitpick. I meant that less as an attack on Rimworld and more of an expression of respect to Dwarf Fortress. That’s where that load-bearing “but” came in to play. Point taken though. I have great respect for both games and the developers of them. I admit I am on Team Dwarf if we come to blows though, I played that one first and it is, to date, one of the most genuinely incredible pieces of software I’ve ever encountered.

    Absolutely no hate for Rimworld though. It’s a good game through and through.


  • Man I wish I could like Isaac like that. I’m not good at it at all. Every time I try to play the game it turns into an angry sweat fest as I take tons of stupid avoidable damage and don’t find any fucking keys for the third floor in a row

    I’ve watched a thousand hours of Northernlion and I could probably tell you every item in the game on sight but my sticky notes look like sad trash.

    Don’t even get me started on the challenges, I fear that list, but I want half those unlocks to get all my other unlocks.



  • I really don’t mean this as a dunk on Rimworld, but as is tradition with most things in Rimworld, Dwarf Fortress did it first. “FPS Death” was a common end condition for resilient forts. If natural dangers or greed didn’t kill you first, boredom would as your FPS crawled down into the single digits or, if you were really dedicated, this could become seconds per frame.

    Rimworld has kind of done it’s own thing now with the third or fourth DLC expansion but for a majority of its lifespan so far it could charitably be called a DF clone with a readable UI. Now DF has its own readable UI and Rimworld has cybernetics and psychic magic so they’ve sort of both become individual titans of their own genre.