

Pillars of Eternity 1 and 2.
Pillars of Eternity 1 and 2.
KDE just works on my machine, which is lower specs than yours. I’ve never had it crash. I use Endeavor OS, so it came with it by default (which was part of the reason I chose it).
Edit: I don’t do much tweaking of the KDE settings other than the main color scheme. I also have never had an issue with waking from sleep on Endeavor (but I recall in years past that was an issue with most distros I tried and unrelated to KDE since I was less a fan of its style back then and didn’t use KDE). My set up is a normal desktop PC that I use daily for everything, including gaming.
I am about to switch over to this setup from a Roku myself. I had seen recommendations for Flauncher, but I’m glad to see another launcher recommendation. I will have to try out Project Ivy. Thanks!
KDE for sure. The modern versions look exactly like how I want a desktop environment to look out of the box, and they keep the full range of customizability that a desktop should, IMO, allow it’s users to have. Which is something Windows just kept slowly getting rid of over the years.
I also prefer to have a taskbar that is ever present with a traditional start menu that’s cleanly organized by category rather than the current full screen pop up “activities” search thing gnome does nowadays.
Glad to see someone else getting into Daggerfall!
For the way people react to you: That’s going to be based on your reputation with their faction that you set in character creation + your Personality stat. I just made a hoity-toity Paladin-eque character and I set his reputation with nobility really high and underworld really low, with commoners just a little bit low (-2)…Asking people in town for stuff results in a lot of turned up noses telling me to stuff it. Lol.
But also, for commoners, picking the Blunt option (your Streetwise skill) when speaking to them usually helps, and picking Polite (your Etiquette skill) usually makes them dislike you because it makes you talk like the upper class.
I spent hundreds of hours in the mid-to-late 90’s playing Daggerfall, which meant using it’s original control scheme; if you haven’t tried that out…you should, just so you know what it was like (but I recommend using the Normal setting for reflexes because you will not be able to attack/do stuff as quickly). Pro tip: In that control scheme, to look with the mouse, press Enter to enter Mouse Look mode. Press it again to go back to movement/interaction mode. The Home key centers your character’s view again, and Page Up/Page Down look up and down if you don’t want to switch out of interaction mode. Holding down the mouse button and literally moving it in a direction to determine the type of attack (side to side for swipes, forward for stab, backward for overhead swing/kick) was certainly unique, even for the time. WASD controls didn’t become standard until after Quake and Half Life exploded onto the scene.
I highly recommend the following mods which add great quality of life changes without changing fundamentals about the game or quests. If you don’t want to load your game down with a ton of mods, I urge you to at least grab the top two in my list as they modernize the game in the same way that Daggerfall Unity modernized the overall controls with a WASD + Mouse Look control scheme: