

Amazing! Sounds like it’s in a proprietary engine this time? Sadly means we won’t be able to use uevr to get vr working (though I hope they’ll add it natively).


Amazing! Sounds like it’s in a proprietary engine this time? Sadly means we won’t be able to use uevr to get vr working (though I hope they’ll add it natively).


For myself? Definitely! But someone shouldn’t be prevented from playing a game because of a disability. Just like how Frostbite engine games have great accessibility options for colour blindness.


I think this discussion has more merit when framing this from an ableism viewpoint. Games having accessibility sliders to either slow down puzzles or enemies helps players who have a disability.
A game that comes to mind is Crosscode! You had options that could change the speed and damage for various things in the game. Was nice because sometimes I’d change the settings when I had been stuck and frustrated on a puzzle which made the game far more enjoyable.
Oh amazing! Still hoping for native VR support!