

How is it possible to solve levels on harder difficulties in games like Unequal and Towers without cheating or guessing? I’d wanna see you solve a Towers or Unequal game on any of the harder difficulties live.
M30s in Milwaukee, WI. I’ll never say “no” to a meal at Naf Naf Grill!
How is it possible to solve levels on harder difficulties in games like Unequal and Towers without cheating or guessing? I’d wanna see you solve a Towers or Unequal game on any of the harder difficulties live.
Thanks for the rundown. My biggest problem is that the literal only copy I have is from the DRM-free Humble Bundle from way back then (I gave away the Steam key to a friend of a friend), which is on a higher version than with what Multiverse is compatible, so I’ve never been able to play it all these years even though I’ve been itching to try.
I’ve sunk many an hour into Simon Tatham’s no-guess Mines, yeah, as well as Slant and various other titles from his free puzzle collection. Try Inertia!
Roguelites are the way, fam:
Man, joke’s gonna be on them if they dont keep up with the times…
Unbelievable. Linux sellers deserve the death penalty. /s (mostly…)
Rather, why are you unable to define it for yourself? It’s not that hard. Helping things towards balance (like helping any angry, sad, or greedy person to be less so, etc., or trying to heal a physical or emotional wound as appropriate) is a fine start.
FYI, the “O” in “GOG” is capitalized; it stands for “Good Old Games” as they originally made their claim to fame by modernizing access to literally old DOS, etc. games that are hard to run on modern PCs. It doesn’t stand for “of.”
With that said, yes, GOG should absolutely be prioritized, as well as itch.io.
You can revert the timestamp to normality but the process is convoluted and I don’t remember it as I only found our after uninstalling it.
I tried a bit of Aquaria but couldn’t get into it… Thanks for the Gato recommendation. I didn’t know it was CS-like.
Oh. It’s been literal years so I totally forgot that initialism, but while we’re at it, the second “C” in “CrossCode” is also capital.
It’s smooth as butter, yeah, but I think I would prefer a game focused on a different character class/weapon. I remember some progression of concepts but I guess didn’t really connect the dots (even though I don’t think I looked up a guide more than once or twice briefly).
If OoT could be made to look as good as TotK, that’d be something!
Not sure what “VRP” is unless you just mean ricochet puzzles, but mind you, I did play 95% of the game. It felt just too same-y after long enough (it was the plot and environment that had kept me going), and then I just gave up and finished through some YouTuber’s play-through and I confirmed that I had apparently quit at the start of the final dungeon, because it just felt like… more of the same timing-&-angling annoyances with no more originality. Zelda was far, far more creative and I think the game just could have done more with items or different weapons, or something, though I know much of it is based on your character being a specific class that was fixed pre-game… It just ultimately wore me down, sadly.
Right: *successor, not “sequel.”
Copyright, yes it’s a problem and should be fixed.
The quick fix: stick to open-source like Jan.ai.
Long-term solution: make profiting AI companies pay for UBI. How to actually calculate that, though, is anyone’s guess…
Hmm… May I watch you stream Vagante sometime? I’ve been iffy over it for a year or more now because of those reviews. Let me see how you die LOL jk. This is also coming from a SoR fan, too!
Cave Story is undoubtedly the greatest Metroidvania made to date of which I know.
Too bad the developer duo basically disappeared… I had an idea for a 2-player sequel but they never responded.
I really hope the sequel does more with dungeons than just ricochet/geometry puzzles. CrossCode’s incessant use of those in dungeon after dungeon was what made me stop playing.
Slice & Dice is the best dice-building roguelite ever and has a free demo that is only content-limited and allows you to already play an infinite amount of runs. I literally played the demo as much as a paid game for a month until I bit down—so hard that, once, when I had my phone in hand and intended to take a shower, I ended up crouching on the bathroom floor furthering a run for an hour before finally pausing to return to the real world.
Clone Drone in the Danger Zone offers awesome online co-op. Noita’s world is just endless (people are still discovering new spell permutations years later). I will never turn down someone’s offer or request to watch a run of FTL: Faster Than Light.
The AAA world is not impressive to me at all, and if anything gets deprioritized in my book; graphics or a third-person view do not a fantastic game make.
I’d rather just play other games as I don’t feel good about doing that, partly because I don’t want to deal with any malware risk due to confidential information on my personal PC.