Arc Raiders has only been out a day, but it has already surpassed a Steam concurrent peak player count of 264,673, making it one of the biggest extraction shooters ever on Valve’s platform.
Arc Raiders has only been out a day, but it has already surpassed a Steam concurrent peak player count of 264,673, making it one of the biggest extraction shooters ever on Valve’s platform.
What MTX are you talking about?
What extraction shooter doesn’t have MTX? This one? Other than Tarkov (which does) AR is the only one I’ve seen that isnt F2P.
Helldivers 2.
I don’t think I would call HD2 an extraction shooter. I mean sure, you shoot things and try to extract, but for the same reason HD2 isn’t a RPG just because you can roleplay or an RTS just because you need to make strategic decisions in real time, there’s a lot more to these genres that HD2 doesn’t include. Hell, technically you don’t even need to extract, as the only thing successfully extracting gives you is any samples you find… completing the mission counts as a win regardless.
HD2 is not an extraction shooter.
It does have MTX in the form of SUPER CREDITS and the stuff you can only buy with SC… You just can also earn SC for free if you grind hard enough.
Zero Sievert doesn’t have any, but it’s a single player experience. Still a great game IMHO.
Skins and such that cost as much as the game itself. The industry has gone crazy and consumers keep sucking it up.
“Shoves MTX in your face like crazy” = skins in a STORE tab?
Yeah, don’t think I will continue the conversation.
One look at the menus says otherwise, but I’d rather not continue the conversation anyway.
We are certainly not playing the same game, then. All good.
You know what’s cool? Skins don’t impact gameplay at all! You don’t actually have to buy them!
Exactly! A good example of consumer complacency!
Things being cosmetic does not justify the outlandish price. 20€ for a skin, emote and some trinkets is a stupid price.
(They forgot we used to change what our character looks like for free)
There are also free cosmetics that you can unlock through quests.
It’s so ingrained it’s actually crazy. All cosmetics should be free.
Some of us actually understand that the quality of assets has significantly risen since the 00s and it takes artists significantly more time and effort to make high quality cosmetics. We’re talking about going from assets taking days to assets taking weeks. Is the cost of the game supposed to eat all that extra development time? Are artists supposed to work for free? The realistic alternative to paid cosmetics is no extra cosmetics because quality cosmetic items are too expensive to make for free. Is that what you want?
You’re free to be the old man yelling at the cloud but at least acknowledge that that is what you are.
No need to start throwing insults. It takes away from your argument. If you want to pay for cosmetics, sure go for it, but that’s how we got in this mess.
Artists get paid either way, they are not paid on commission of skin sales. Any extra profit goes to the executives anyway, not to the artists. So that entire point is null.
Games existed before with no paid cosmetics, they would exist again without them. This used to be the free-to-play model, but now they realise they can charge you for the game and then again and again for skins. These types of games are designed to extract as much money from you as possible, that’s their entire purpose. They are not giving you extra skins to be nice and then paying the artists more from it. A skin is made one time and sold a potentially infinite amount of times for ridiculous prices.
As I said:
Why would you ever want to advocate for a worse experience? It blows my mind, but that’s the situation we got ourselves into.