Two months after the release of GIMP 3.0, we are delighted to announce the release of GIMP 3.0.4.

GIMP is a powerful free and open source graphics editor available on Linux, MacOS and Microsoft Windows.

https://www.gimp.org/news/2025/05/18/gimp-3-0-4-released

New improvements

The new release addresses bugs and improves the user interface.

  • There was a bug with pasting selections from GIMP into other programs, where the pasted section was padded to the original image size. This is now fixed thanks to work from Anders Jonsson, Aruius, and Alx Sa.

  • There were several types of crash related to changing or turning off the main monitor. Jacob Boerema and Jehan worked together to diagnose this issue and make several necessary fixes

  • Idriss Fekir and Liam Quin, our resident font experts, have been busy making improvements to our text systems. In addition to general bug fixes with text layers, they have greatly improved font loading speed on start-up.

  • Non-destructive filters received a number of bugfixes and improvements as well. The name of the filter is once again displayed in the undo history when added to an image. In addition, individual filter edits are now tracked in the undo history, thanks to work by Jehan and Alx Sa

  • Akkana Peck noticed that the Window Hint option in Preferences no longer allowed floating windows to stay in front of the main image window in multi-window mode. She found and implemented a fix using the updated GTK3 API.

  • Rupert Weber fixed a bug on Linux where BMP format warnings didn’t display in some cases.

  • The MyPaint Brush tools options user interface has been redesigned to match the layout of other painting tools.

  • The generic “Force” slider does not impact the Pencil Tool. This option is now hidden in that tool’s options rather than just marked inactive, to be less confusing.

  • New contributor Aruius resolved a bug where the Sample Points display didn’t update when the image’s precision changed.

  • On Windows, floating docks in Multi-Window Mode now also have their titlebars match the theme dark mode setting.

  • The Device Status dock has been updated to show more clearly which input device is in use, and is closer to the GIMP 2.10 version.

  • The Path tool now automatically closes the path when you click on the starting point in Design mode, rather than requiring you to hold down the Ctrl first. This makes the Path tool more consistent with similar tools in GIMP, as well as in other software.

  • Jacob Boerema reviewed our brush size code, and found that different parts of GIMP set different limits for the maximum brush size. He defined a single maximum value and set it to be used throughout GIMP, to ensure there are no surprises when resizing your brush!

  • On macOS, we now have a developer version of the .DMG as first mentioned in the 3.0.2 news post. This means that creating plug-ins for macOS will be much easier and faster than before.

  • GEGL version 0.4.62 brings several bug fixes to prevent crashes, courtesy of Øyvind Kolås.

  • User interface ranges were added by Budhil Nigam to some operations, which means our Fractal Trace filter now has more sensible number ranges on the slider.

  • babl version 0.1.114 contains some fixes from Øyvind to ensure TRCs are stored correctly from color profiles.

  • 15 translations were updated in British English, Bulgarian, Catalan, Chinese (China), Danish, French, Georgian, German, Norwegian Nynorsk, Persian, Portuguese, Slovenian, Swedish, Turkish, Ukrainian.

https://www.gimp.org/news/2025/05/18/gimp-3-0-4-released/#regressions

What’s next ?

Since GIMP 3.0.0 release, we focused on bug fixing. As could be expected after a 7-year development marathon, various issues have slipped through our testing and we had to deal with these. Though perfection doesn’t exist and we’ll continue to work on bug fixes, we believe we are in a saner state now.

In other words, we are starting to move onto active GIMP 3.2 preparation!

This page shows roughly how the core development team plans GIMP evolution. The absence of features from these roadmaps doesn’t mean we are not interested: since GIMP is developed as a community, all it takes to revise priority is for someone to contribute.

https://developer.gimp.org/core/roadmap/

This summer

GIMP is once again participating in the Google Summer of Code internship program.

We have 3 great project proposals from our summer students:

  • Ondřej Míchal is working on a redesign of our developer reference system in GIMP. They already have some early work done on a GEGL Filter Browser, which will be very helpful for plug-in creators looking to use the new Filter API.

  • Gabriele Barbero will be developing further improvements to the text tool, building on past work by former GSoC students and current contributor Idriss Fekir.

  • Shivam Shekhar Soy will be working on our online extensions repository. This is another step on our roadmap to allow you to easily download and install new extensions to GIMP, replacing the beloved GIMP Plug-in Registry.

I want to learn. What are some good Gimp tutorials?

If you have a few minutes :

https://www.youtube.com/watch?v=pXsP6vNtjck

If you have an afternoon :

https://www.youtube.com/watch?v=hzNazgNAZOY

Helping

You can donate to support core developers and accelerate the development of GIMP.

https://www.gimp.org/donating/

If you identify bugs, you can mention them here:

https://gitlab.gnome.org/GNOME/gimp/-/issues

GIMP now has a design board to discuss improvements to user experience and user interface. You can make suggestions here:

https://gitlab.gnome.org/Teams/GIMP/Design/gimp-ux/-/issues

Thank you SO MUCH to all the developers, moderators, designers, translators, and supporters of free and open source software🙏 🙏🙏.