I was trying out FSR4 on my RX 6800 XT, Fedora 42. Works really well and it easily beats FSR3 in visuals even on Performance. It does have a significant performance hit vs FSR3 though but it still works out to be a bit faster than a native rendering on Quality.

  • DarkAri@lemmy.blahaj.zone
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    2 months ago

    Maybe it’s not the CPU but with FSR either way the real frame rate drops which is why you get input lag. The game logic/game loop is only calculated per real frame. Which means if you take a 20% drop in real frame rate you are going to get 20% more input lag.

      • WereCat@lemmy.worldOP
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        2 months ago

        It is (if we talk about FSR as upscaler tech). But it wont help in CPU bound scenarios where the GPU already has to wait for CPU.