• RizzRustbolt@lemmy.world
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    3 months ago

    Coffee Stain managed to get UE5 to keep window settings between sessions, but what do they know? Certainly not how to not fix an inventory screen bug that’s been in 4 games at this point.

  • TacoTroubles@lemmy.world
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    3 months ago

    Oh, I was unaware randy coded unreal engine all by himeself. I take back every negative thing i ever said about the fucking Twat

    • sp3ctr4l@lemmy.dbzer0.com
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      3 months ago

      Yeah, fucking what?

      What the fuck does that even mean?

      Randy is… what… when was the last time this asshat even wrote any code, much an less engine?

      20 years?

      No, seriously, when actually was the last time he wrote any code?

      He founded Gearbox in 99… and by 2005, they liscensed UE 3… prior to that, they’d been working with UE2… and Source…

      I think you have to back prior to Gearbox, to Duke Nukem 3D and Lo Wang, to find somewhere Randy may actually have contributed to game engine code.

      In conclusion: Fuck you Randy.

        • I Cast Fist@programming.dev
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          3 months ago

          To be fair, it seems only Epic themselves know how to fuck around with UE5 nowadays. That nanite lighting, temporal antialiasing and dithering everything makes everything look like ass. Games from 2016 look better

  • MangoPenguin@lemmy.blahaj.zone
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    3 months ago

    Maybe I’m just wildly crazy here, but I think a $70 game from a big studio should run well.

    We’re not talking some $15 early access title here that lacks optimization because it’s like 2 guys making it in their free time.

    • NoWay@lemmy.world
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      3 months ago

      I was gonna buy it when it was 50% off with the dlcs included. Now, gotta see that performance first.

  • TwinTitans@lemmy.world
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    3 months ago

    Seems fine in performance mode on PS5. Windows users having trouble?

    It’s funny given they use unreal.

    • CaptainBlinky@lemmy.myserv.one
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      3 months ago

      I run a 7800X3D on and X870 mobo, 64gb ram and an RTX3090, and couldn’t run it at my native 7680x2160 resolution and have a playable framerate. It was fine at 3840x1080, but randomly crashed to desktop (at 1/4 my normal resolution, that I can even play Star Citizen at.)

      I refunded it after 3 hours. This was before Randy’s ridiculous response to the criticism. I was planning on buying again later when it’s fixed, but now I’m not so sure. The man is his own worst enemy.

      • Fluke@feddit.uk
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        3 months ago

        He’s a bell end. He’s always been a bell end. I had the dubious pleasure of meeting him when I was working as a games press outfit’s tech monkey over a decade ago at Gamescom in Cologne.

        Every other word out of his mouth was a business buzzword, he’s smarmy and smug, my skin crawled the whole time he was present.

        It looks like he’s as high on his own farts now as he was back then.

  • jjjalljs@ttrpg.network
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    3 months ago

    I feel like they’d make more money if they targeted lower end machines. My friend has a potato laptop and would enjoy borderlands, so they’re out of luck. They’re not going to spend any money on a new gaming toy because it’s not that big a hobby for them. I imagine there are many such people.

  • Zozano@aussie.zone
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    3 months ago

    Does borderlands really “need” some bleeding edge engine?

    Its not a terribly complex game? And nobody gives a shit if its a bit janky.

    Borderlands, like its movie, is the kid who gets an ant farm for his birthday, pulls out the tubes, shoves one end up his ass and starts sucking the farts out with the other.

    Yes, its entertaing, but nobody expects it to be high-class.