• daniskarma@lemmy.dbzer0.com
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    3 days ago

    I feel like they carefully manufactured a low supply situation to keep price and expectations up.

    It’s not like a controller uses ddr5 ram or any high demand components. They didn’t make more simply because they didn’t want to.

    • realitaetsverlust@piefed.zip
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      3 days ago

      To me, it seems more like they didn’t expect a 100€ controller to sell that well. I certainly wouldn’t in this economy tbh.

    • auzy1@lemmy.world
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      3 days ago

      That doesn’t translate into extra profit at any point. And it would just give competitors a chance to start copying it

      • Rooster326@programming.dev
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        3 days ago

        Competitors have had over a decade to copy the track pad on controller idea. Also do you think it takes a genius to just cutout the screen on a steam deck? That’s their whole design

        • auzy1@lemmy.world
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          3 days ago

          But they haven’t…

          This isn’t a luxury controller, and its priced lower than the Xbox Elite controllers. Furthermore, they’re not taking preorders, so the sales aren’t confirmed.

          If they were selling them at 2.5x the price, it would make sense to maintain a level of “prestige” and luxury surrounding them… They’re not though, and the high demand already exists.

          There are more likely specific chips on them that are constrained for now (because unlike Nintendo, they aren’t using cheap garbage that drifts after 6 months and overpricing the controller)

          If it was some marketing thing, you’d take refundable pre-orders.

          • Rooster326@programming.dev
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            3 days ago

            I don’t even know what you’re arguing for right now.

            I am just noting competition has 100% has over a decade to complete. The original steam controller had touchpads, and came out in 2015.

            The deck control scheme is praised by many, and has been out for 4 years.

            If the competition was interested. They would have bitten by now.