I still can’t get over The Elder Scrolls V: Skyrim. Are there any games that can replace it? I want to try something newer, with better technology, but I hope they can be as rich and interesting as Skyrim.

      • mnemonicmonkeys@sh.itjust.works
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        12 days ago

        Add in OpenMW and Tamriel Rebuilt.

        Tbh, I really need to get into Morrowind myself. I’m excited for Skywind and kinda waiting for that to come out instead, since I have a lot of projects keeping me from gaming this year

    • ArcaneSlime@lemmy.dbzer0.com
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      12 days ago

      So is Oblivion, though in terms of “better” it belongs in the middle spot it happens to occupy numerically as well.

      • Allero@lemmy.today
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        12 days ago

        Eh, I tried Oblivion, the Cyrodiil seemed to be quite small, while both Morrowind and Skyrim are quite gigantic for their time.

        • ArcaneSlime@lemmy.dbzer0.com
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          12 days ago

          The expansion helped for sure, Shiv Isles.

          True though it was for sure smaller (unless you ever tried to “no fast travel” rule yourself then you’ll find out how big it is real quick lmao), but (and I concede Morrowind is just better, it just is there’s no way around it), but while Skyrim was large, effectively “who cares” because it was empty and dull and drab and gray. Cyrodiil is smaller but it’s absolutely gorgeous and vibrant throughout (even in the snow covered regions so that’s no excuse.)

          Furthermore, my fundamental issue with Skyrim is the quests are just…dull. The main line is ok (Oblivion’s was better and Morrowind’s better still), but the side quests are abject dogshit, and the side quests historically were my favorite part. I stole a goddamn Elder Scroll, I snuck past every Ancestor Moth, I became the mother fucking Gray Fox, and in skyrim “hey you remember that same dumb silver vase you stole from one dickhead’s house? Steal it again from another dickhead’s house. Gray Fox? Whodat?” I loosened the bolts on a man’s stuffed moose after sneaking through his crawlspace to avoid his paid security, and got a bonus for it, and eventually became The Speaker. In skyrim “go kill that guy. Cool do it again.” The most memorable part of The Brotherhood in skyrim was from oblivion, by Lucian Luchance’s ghost.

          I’m gonna be real, I kinda didn’t like skyrim and don’t think I’ll get 6. I’ll replay the oldies. My only real complaint with Morrowind is beast races can’t wear helmets and boots (I understand “human ones wouldn’t fit” but think given their existence in-lore it would make sense for them to have seen humans wearing them and gone “hey let’s do that for our shape.” I do however accept that the Cats and Lizards might still not though, Argonians being newly freed and technologically behind, and the Kitties need their claws but should have helmets, even if only leather.) My only real complaint with Oblivion is I wish they’d have left a bunch of shit from Morrowind like crossbows etc.

          • Allero@lemmy.today
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            11 days ago

            My dude, I did a no fast travel run of Skyrim, so Cyrodiil won’t scare me :D

            As per quests - yes, they don’t really adapt to your current progress, and that might be a problem for some. It makes sense to complete all sorts of side quests alongside the main one. But still, I kinda like the feeling I can go somewhere and be pretty much no one even though I’m about to slay Alduin. Feels like a breath of fresh air.

            • ArcaneSlime@lemmy.dbzer0.com
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              11 days ago

              Not even just “they don’t adapt,” Skyrim’s side quests might as well not exist they’re so damn boring. “Oohhh a race war” who cares I want to steal cool and varied stuff!

              • Allero@lemmy.today
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                11 days ago

                The “race war” was actually one of the most entertaining parts to me - that’s an entire new dimension of struggle besides the main dragon story! Honestly, I think they could handle it better, adding more details, as it’s one of the major things we’re introduced to early on in the story.

            • SaraTonin@lemmy.world
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              11 days ago

              I didn’t mind the non-levelling quests so much but, for example, it takes zero time to become the Archmage of Winterhold, but then every magical person outside the college still treats you like a novice who can barely be trusted with a fetch quest. It’s a little immersion-breaking in both directions

          • AmbientChaos@sh.itjust.works
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            12 days ago

            Amen brother! After playing Morrowind and Oblivion and then getting Skyrim I was so disappointed. Feels like a mass appeal version of Elder Scrolls that was hollow compared to the other two

            • ArcaneSlime@lemmy.dbzer0.com
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              11 days ago

              By far. Such a disappointment.

              And Fallout 4 was the same, fight me (probably not you “fight me,” I bet you agree based on your TES opinions.)

              • AmbientChaos@sh.itjust.works
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                10 days ago

                Hard agree on Fallout 4! It was the same feeling I got from Skyrim. Something like “Ah, this series I love isn’t being made for me anymore”

                I got your back when the fight breaks out

            • Allero@lemmy.today
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              11 days ago

              As someone who started with Skyrim, I still wait for Skywind to release. I honestly tried Morrowind, but for a modern generation of gamers, it’s simply unbearable as far as game mechanics, controls, animations etc. go. I stopped straight at Balmora, because I can’t get used to it. And OpenMW can’t fix all that.

              • AmbientChaos@sh.itjust.works
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                11 days ago

                100% fair! Personally I think Oblivion is better for those reasons too. Morrowind is really magical though, some of those more open systems provide opportunities that modern hand holding systems just can’t recreate. It is definitely worth the time to get accustomed too, kind of like acquiring the taste for craft beer or fine wine. Stuff that you originally found offensive might become some of your favorite parts. No map markers so you have to read and follow directions is a good example of that. On the surface, it’s a pain compared to modern games. But acquire the taste and suddenly you realize you’re paying more attention to the world around you, mentally mapping landmarks. It’s really immersive and cool in a way that walk towards this symbol isn’t.

                All that to say, your opinion is totally valid haha

                • Allero@lemmy.today
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                  11 days ago

                  I actually enjoyed not having quest markers! That gives a sense of discovery that felt fresh and new despite the old roots, and I hope Skywind won’t force quest markers on the user (although I also hope they will be added as an optional feature).

                  I just want to see things looking and moving more naturally, along with sensible keybinds and more.

  • PikasGameStudio@lemmy.worldOP
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    12 days ago

    I’ve tried Kingdom Come: Deliverance, but that game has no magic and no grand adventure. I don’t really like it.

    • slimerancher@lemmy.world
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      12 days ago

      KC:D is a very good game, but it’s very different, if you go in wanting something like Skyrim you’ll be sorely disappointed. But when you are willing to play a slow, but deep RPG, it’s a very fun game.

    • zod000@lemmy.dbzer0.com
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      12 days ago

      I really couldn’t get into that game. The fact that you had to literally go through quite a bit to get your character to learn to read really put me off. I know it gets better, great even, but I just couldn’t get into it.

    • OrgunDonor@lemmy.world
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      12 days ago

      To throw in a couple more too consider, alongside the other great recommendations.

      If you don’t mind it being different, you should check out Divinity Original Sin and it’s sequel, and also Baldurs Gate 3. Turn based and squad combat with an isometric view, might be a bit too much of a departure from Skyrim. But it does offer a lot of depth and systems, with a fantastic world to explore and experience.

  • ramius345@sh.itjust.works
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    12 days ago

    Baldurs gate 3 is not quite the same thing, but has similar themes. You are an adventurer saving the world (most of the time) who collects an inordinate amount of items. It’s one of the only other games I have over 800 hours in.

      • BarrelAgedBoredom@lemmy.zip
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        12 days ago

        You should definitely play baldur’s gate! Very little resemblance to Skyrim besides being a fantasy game, but the story, build variety, characters, setting, literally everything, is fantastic. I’m almost through my first playthrough of bg3 and it’s been tons of fun

    • zod000@lemmy.dbzer0.com
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      12 days ago

      I am probably the biggest Daggerfall fan in the world, but I still probably wouldn’t recommend it to almost than is a fan of the modern games in the series.

  • brownsugga@lemmy.world
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    12 days ago

    I still miss my first playthrough of oblivion. We should be able to combine the games if they can build a data center the size of Manhattan

    • iamthetot@piefed.ca
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      12 days ago

      Breath of the Wild and Tears of the Kingdom can be really hit or miss for people because of the durability system (I don’t mind it, myself), however their sense of exploration and discovery outshine Skyrim imho.

      • cattywampas@lemmy.world
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        12 days ago

        As a huge Zelda fan and huge Skyrim fan I do wish botw had a bit more RPG-style leveling and survival to it, but I guess that’s just kinda reinventing Skyrim though and not really what LoZ is aiming for.

        But I agree, in terms of exploration and discovery it’s second to none!

    • Admiral Patrick@dubvee.org
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      12 days ago

      Random question unrelated to the post: There’s a brand new account, cattywampus, (u instead of a) also posting this morning. Is that an official alt or is someone trying to impersonate you? Just wondering if I should report them or not.

      • cattywampas@lemmy.world
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        12 days ago

        It’s not me, and I doubt it’s someone trying to impersonate me. Probably just somebody else who also likes the word catawampus.

  • it_depends_man@lemmy.world
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    12 days ago

    Have you looked at the gothic remake? It’s probably not as big but it should scratch a similar itch. But it’s not as free form, you’re playing as a set (male) nameless hero.

    Otherwise… no not really. I could recommend wildly different games and genres that also feature exploration, but skyrim is just very good.

    • Mika@piefed.ca
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      12 days ago

      How is Gothic remake mechanically? Like, are the controls modernized too? What about difficulty, did it drop?

      • EarMaster@lemmy.world
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        11 days ago

        The controls are modern, the difficulty can be set fine-grained. You can adjust three different aspects of the game (combat, progression and resources) individually in three steps.

      • it_depends_man@lemmy.world
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        12 days ago

        I only watched some streams, they did some updates for the controls and the UI, inventory stood out to me. So I hope they updated the controls to be “modern and palatable” too.

    • EarMaster@lemmy.world
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      12 days ago

      It’s crazy that the original Gothic 1 predates all other games mentioned here by years. It is even cited as a main inspiration for the Witcher series. And the remake is really good.

    • rynn@piefed.social
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      12 days ago

      Omg playing this now and good lord this game was and is incredible.

      It’s been so long since I played it that I forgot everything and it’s so fun to play the remake!

  • slumberling@sh.itjust.works
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    12 days ago

    Tainted Grail: The Fall of Avalon is on sale on Steam right now. I’ve only played through the prologue, but it seems pretty good so far.

    • kindenough@kbin.earth
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      12 days ago

      Finished it recently and will certainly play it another round to catch things I missed. Nice game…

    • danciestlobster@lemmy.zip
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      12 days ago

      I also came to recommend this, I have played a lot of the game. Same exploration and basic leveling mechanics, similar balance of silly humor and serious story, really fun underrated game

    • PonyOfWar@pawb.social
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      12 days ago

      I was about to recommend this too. Probably the closest thing to Elder Scrolls that isn’t actually Elder Scrolls or a mod. Excellent game, and quite an impressive achievement considering it’s an indie developer with nowhere near the budget of a Bethesda game.

        • LostCarcosan@lemmy.today
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          11 days ago

          In addition to what everyone else said, the summons are pretty cool, as well. You can summon multiples of a creature as well as direct them all to attack a specific enemy if there’s one fucker in a group that needs a jumping, and you can consume your summoned creatures to regain mana (or health, it’s been a while since I played last and I can’t remember exactly.)

          There’s also a spell that causes targets to explode into cheese. And it works on your summons. So, infinite cheese is neat, I suppose

        • buttmasterflex@piefed.social
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          12 days ago

          Somewhat similar to Skyrim combat with the addition of parrying, dodging, and quick-swap hotkey consumables like potions, throwable potions (called splashes), throwing knives, food, and weapon oils (flame, frost, poison). I think magic combat is much better than Skyrim. Spells have light and heavy attack options, and you can wield any combination of spells and weapons (other than if you have a 2 handed weapon). You can have up to 4 sets of magic and/or weapons in your inventory slots to quickly swap between. Stealth combat is more difficult than Skyrim. Sneaking close to enemies requires more situational awareness, and the stealth skills aren’t as overpowered as Skyrim.

        • aGlassDarkly@piefed.zip
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          12 days ago

          A bit absurd, in my limited experience. I did a bow with a one-handed rapier-like sword and a parrying dagger in my one playthrough so far. The bow was irritating to aim and arrow flight seems weirdly inconsistent on distance, but when it lands it’s about as overpowered as sneak archery in Skyrim.

          The parrying is similarly strong — enemies could kill me if I wasn’t paying attention, but you can parry the majority of attacks, including things that seem impossible, like parrying a bear biting you, and the parrying dagger’s window is overly forgiving and overly spammable to the point that I had to stop myself from using it sometimes. I think parrying with other weapons is less silly, but I didn’t mess with them enough.

          I also didn’t try the magic, so someone else can pick that part up, but it looked pretty extensive.

        • Cethin@lemmy.zip
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          12 days ago

          It’s very Souls-inspired, but (as someone who has played a good number of souls games) it’s done fairly poorly. It’s still far more interactive than TES games, but it’s clunky. It’s not bad, just bad compared to the Souls games, which are particularly good, but the rest of the game is quite different from a souls game. It’s basically if you take the bonfires and combat system from a souls game and stick it in a narrative focused RPG.

          • Kühlschrank@lemmy.world
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            11 days ago

            Hm as someone who holds Fromsoft mechanics as the standard for gaming it sounds like this might be a game I’ll either love or I’ll hate. Definitely love the idea of having the rest of the game different from Soulslikes. But if combat isn’t tight it’s likely I’ll bounce off of it or slog through just to see the end. I could hardly get myself to finish Witcher 3 even though I loved everything about it except the combat.

        • Mika@piefed.ca
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          12 days ago

          On hard difficulty, it feels like soulslike / tes mixup. The combat is dynamic and most enemies of your level would hit hard, but blocks, dodges and dashes are there.

          But on the other hand, more things can be improved with gear and level to absurd proportions, like improve iframes on dodge or extend parry window to like more than half a sec.