GTA. Lotta haters Here on lemmy even though it is one of the few AAA games that hold up unlike bland and boring stuff like cod
Ngl, I’ve really enjoyed Fallout 76. It’s still a lot of people’s least favourite in the franchise, despite the updates over the years, but it’s a lot of fun!
The Mount and Blade games feel like such a janky mess, and I don’t know anyone else that likes or plays them. But I absolutely adore the combat gameplay, nowhere else do I feel that merge between tactical medieval warfare and intense personal combat.
All the strategy/diplomacy/trading/RPG stuff on top is fine, but only as a context for the combat gameplay.
mmos are not especially popular and I just returned to sto and champions online. I would play them all the time if I could. I like hanging out in virtual worlds with a little gameplay to make it interestin.
Heroes of Might and Magic IV - Diverted from the series’ standards with a new traversal mechanic. Most people hated it and was immediately dropped for Heroes V. But it added unique ways to get around, rewarded having small squads of fast units. Still had incredible music.
Phantasy Star Universe, Phantasy Star Zero - Weird entries in a franchise that pretty much only gets discussed for PSO and PSO2. PSU had a weird spell mechanic where your wand had PP instead of your character having PP, so Cast characters could use photon arts. And the Beast race that was forgotten. PSZ is more story-based, but I mostly feel that people don’t know about it rather than dislike it.
I unironically loved PSU as well. I just had the worst GPU ever at the time and couldn’t play it even at the lowest CPU settings.
I’m glad some group of people are working on trying to reverse engineer the server side components to get it working again.
Clemantine! I played PSU about a year ago with my friends. We played about two weeks then they fell off~ it was good to revisit, but it was a repeat of the first time haha
Ah, another game that comes to mind: Persona 3 FES
Dunno how not liked it is, but I always see people getting scared away because of the difficulty, and that trying to convince people to play that version for the good part of a decade now.
But just saying, learning the ins and outs of the game makes it far more manageable, and even gets mechanics of P4G and Persona 5 to make sense.
Also, pinning a god-like being to the ground for ~50 turns thanks to Thunder Reign and making another god-like being slap itself to death thanks to Marakarn and Tetrakarn, both due to exploiting mechanics to my benefit, were certainly high points of the game. =D
Even Mitsuru was useful for a single battle in my whole 170h save because of having to exploit the game’s mechanics
🍞🔥
(“burn by bread” reference)X-Com: The Bureau Declassified
Its fatal flaw was simply that the A.I. squadmates would far to often make suicidal decisions unless you micro-managed then, which made winning far more about luck than skill.
But the setting, the writing, the story were all super interesting to me. And the graphics hold a special charm for me (I still say the facial animations were better than LA Noire)
This was my introduction to X-Com and I loved it. The other games are so different that I appreciated it more
I would desperately love a remaster but upgrading the squad mates AI operate similar the Mass Effect squad mates.
I had some fun with it until I hit a game-ending bug.
Which one? I don’t recall running into anything critical.
It’s been quite a while since I played so I don’t remember all the details, but toward the end of the game there’s some kind of emergency mission, maybe the base gets invaded. There is a small airlock-type room in the base you have to pass through to get to the start of the mission, when I went through it this time the “exit” door wouldn’t open, and even though the “entrance” looked open I couldn’t go through it. I tried reloading, loading older saves, etc. but nothing I did would get the game back on track. My only option would be to start over and I didn’t really want to do that. So I moved on.
I lost an entire semester of college due to UFO: Enemy Unknown (a.k.a. X-COM: UFO Defense). This was in ‘94. I really need to go look at the later games. But man I loved that game.
Watch Dogs, the first one specifically. I know Ubisoft has had a pretty bad track record, especially in recent years, but I’ve played through that game a bunch of times and always had a good time with it. Even in its worse parts its still dumb fun.
The story honestly aged really well too for better or worse with how tech companies and governments are mingling now.
I will never forgive them for the incredibly misleading E3 footage where the game looked so much better than what it ended up being.
Can it be played on Steam Deck without much tinkering? I’ve always wanted to give it a try.
Dont forget you can check ProtonDB and see how users have found it on the Steam Deck! The site is a great resource for checking in advance:
https://www.protondb.com/app/243470
There’s 30 separate reports there for you to check over!
I didn’t like that game for the most part, but for reasons I find difficult to explain, I really enjoyed that minigame with the robot spider.
that’s from WD2, the first game was way more grounded.
It was definitely the first. I don’t own and have never played the sequel. They called them “digital trips” or something like that. It was supposed to be like an in-universe computer game, I think? There wasn’t a lot to it–you piloted this tank thing and had to clear a level, by jumping around and sometimes killing some enemies until you reached a checkpoint, in a certain brief time limit. But I found it kinda weirdly compelling.
Right, I remember now
I happen to love FFXII, but everyone I talk to hates it. I understand it more with the Zodiac Age version since they made a few unnecessary changes, but the original was fun.
Salt & Sanctuary
People didn’t like it? It was great.
Wait, what? Who doesn’t like Salt and Sanctuary? One of my favorite games of all time.
Donkey Kong 64 is a game I see constantly criticised but it was always one of my top N64 games.
I love the game, but hate the part where they make you play through the original arcade Donkey Kong on a single life to get a Golden Banana. Then they had the audacity to make you do it again for the Nintendo Coin.
I never got past this part as a child. That and the cardboard cutout K. Rool boss fight were as far as I got.
Totally agree. It has a LOT of problems obviously. But what an ambitious game for the time, even if it’s collectathony as heck.
So many levels, characters, skills. Why, I dare say it’s a perfect randomizer game ;)
Oh, that’s a good one! I’ve always liked it as much as Rare’s other collect-a-thons. I didn’t know until years later that it got so much hate.
Final Fantasy 8
I thought 8 was good. It came out at a time in my life when grinding for spells to boost stats wasn’t offensive to me.
Never went back and replayed it. It’s in the uncanny valley of instead of using blobby, well designed yet simple graphics it was trying to look good realistically but not quite nailing it, and the controls are clunky.
Wouldn’t say I loved it but it came after 7 and I mean, huge shoes to fill. But I did NOT like 9 at all so I still remember it as good, all things considered.
It’s my favourite one actually.
It was unforgettable the way it released but it would’ve been even better if the devs had more time to complete the whole story. We didn’t get enough of Laguna because of it.
It’d be nice if they put more into the world of FF8 like they keep shoving into FF7, truthfully.
Pyre by Supergiant. I have no idea how a mystical basketball slash visual novel with RPG elements clicked with me but WOW did it. Its the first game I ever platinum’d too.
I was just about to say this too!! Seriously so good. The gameplay is an understandable turnoff, personally I love it but RPG NBA Jam probably won’t do it for everyone. but WOW the story is incredible. The personal stakes of each liberation rite make each feel like a must-win; the fact that the story continues if you lose makes it all the more nerve-wracking.
And that’s not even considering the revolutionary bent of the whole thing, too, or the beautifully realized world with deeply strange history, or one of the best goddamn soundtracks I’ve ever heard… deserves some more love as a cult classic imo.
I’m a fan of most of Supergiant’s work but Pyre just felt so boring and repetitive to me
I love Supergiant games, but Pyre really didn’t click for me either. The presentation was great, but after Bastion and Transistor, the gameplay just fell flat. I’m glad to see people enjoyed it though.
I love Hades and Hades II, however I’m hoping the studio will try something new for their next game.
Pyre was really unique and fun! I‘m not sure if it‘s something people actually dislike, though. It‘s more so that nobody knows about it, I think.
The dot hack series on ps2
People hated .hack? One of my favorites!
Surely there were better semi-action RPGs…but the vibes and the depth of some systems on those games were great
Star Fox Zero. Sure, the story was a repeat of old game, but the gameplay was not. The controls needed more polish, but ultimately I thought the gameplay was great. I actually didn’t mind the motion controls. Most of what people complained about didn’t bother me or felt overblown.

















