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Joined 3 months ago
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Cake day: March 2nd, 2026

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  • Oh, I didn’t think of that. If Valve did something like subtracting Machine wishlists from Controller wishlists to estimate the number of people wanting to buy the Controller to use by itself, that leaves a lot of room for underestimating the overlap. I probably contributed to this too by wishlisting the Machine despite not being sure I actually want it. If you only wishlisted the Controller, I may have taken your spot. Oops. Sorry, guys.


  • Yep, it’s a complete mess to try to predict. Despite both the Frame and Machine being in my wishlist and expected to come in around the same general price, I’m buying the Frame day one while the Machine may stay on hold indefinitely. I’ve been all in on VR since the Vive, but I’ve got better PCs than the Machine already, so my interest in it is more just for its novelty. Nothing about my wishlist status tells Valve any of that though.


  • I said it somewhere else, but I think Valve actually did factor in wishlist counts. The problem is in the percentage of those that convert to sales. For games, the median conversion rate is 10% to 20% of wishlists converting to sales within the first week. I expect the Steam Controller’s conversion rate was much higher.

    Valve may have even tried anticipating this from Deck sales and still failed to account for the Deck conversion rate still being lower due to the greater price.






  • You don’t have to add them as non-Steam games. You just have to make sure your desktop profile is set up to match how you want those games to be played. You can save templates and swap them out for a bit easier flexibility.

    I have my original Steam Controller set up to swap between a mouse and keyboard mode and an Xbox layout and that works for the majority of things I want to do outside of Steam with it, no fiddling with the “add a non-Steam game” stuff.