Hey, Ask Lemmy, we all know that people love to talk about themselves, and I’d love to hear about some of your pleasant experiences. So, please, no matter how big; no matter how small, tell me something that you are proud to have made :)
Hey, Ask Lemmy, we all know that people love to talk about themselves, and I’d love to hear about some of your pleasant experiences. So, please, no matter how big; no matter how small, tell me something that you are proud to have made :)
There are two big ones at the moment. The first is that I made my own cyberdeck, and I even have an assembly animation for it:
https://dalek.zone/w/oSAxetbgfQBrYHTgz4AXLB
It took me several months and two iterations. But I’m very happy with the end result. It could use some more tweaks, but it’s been working well so far.
The second is that I’ve more or less completed a multi-player video game called Sunken Barrels:
https://codeberg.org/Sir_Thominick_IV/Sunken_Barrels
Just like my cyberdeck it could use some polish, but again I’m very proud with the result. It is fully playable, it’s fun, and it fills the nostalgia from the original Garry’s Mod game its based on.
I’ve thought of building my own cyberdeck on a couple of occassions, yet haven’t bit the bullet yet. I like the assembly video, soothing in a way. I never played the original Garry’s Mod game, so I’ll make sure to take a good look at your project :)
It was a lot of fun to build! I definitely learned a lot and would take a different approach on a future one, which I very well might do.
I’d probably go with a pelican case for a new one, get a beefy battery bank with pass through charging, and get a bigger screen.
The interface, the IO wrapper/panel, the heavy use of heat inserts, and extensive modeling is something I would not change.
Fair warning, it is a multi-player only game. And you’ll need to either all be on the same network or do port forwarding (port 8080).
I’ve loosely been debating posting about it more to get it more attention, and maybe make a discord for a centralized place for people to play it. But I’ve been to distracted on other projects lol.