> sell the company to playstation

> stop updating or supporting your most successful game

> ???

> layoff your developers

> profit?

  • mrfriki@lemmy.world
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    1 month ago

    Good riddance, they could have done something great with Destiny but they choose greed instead.

    • teawrecks@sopuli.xyz
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      30 days ago

      You know the people being laid off are not the ones making those kinds of decisions, right?

  • mechoman444@lemmy.world
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    29 days ago

    You don’t understand what the sale to Sony was actually for. Sony bought Bungie for billions of dollars. A large chunk of that money went straight into the pockets of the board of directors and shareholders, not the people making the games.

    What’s there not to understand?

    Also, Sony has been chasing the live service market for years, with failure after failure. They’re also known for shutting down studios when they believe the financial risk outweighs the potential return.

    So I honestly don’t know what you’re expecting here.

    And, for me, it’s just a game. My investment in Destiny largely ended with the conclusion of the Light and Darkness Saga.

  • SirEDCaLot@lemmy.today
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    29 days ago

    More like

    • sell company to Sony for hugely inflated price promising to be the linchpin of their live service strategy

    • have one game that does okay, another game that everybody hates

    • leadership bleeds money through a fire hose

    • everyone is surprised when this doesn’t work

  • RightHandOfIkaros@lemmy.world
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    1 month ago

    Probably should have made a real Marathon game instead of that extraction shooter skinwalker that is only getting sub 15k players on all platforms (Steam is where the most NeuMarathon players are, not PlayStation), huh?

    • osprior@lemmy.world
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      1 month ago

      I still don’t understand the hate for this game, also when it’s clear it’s from people who have not played it. It’s fine if you don’t like that style of game, but it is excellent if you do.

      The hater narrative is so weird. It’s okay to not like something and move on, it’s weird to flaunt it around and dance when any semblance of failure arises.

      • RightHandOfIkaros@lemmy.world
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        1 month ago

        I really like the art style, but thats the only thing I like about it.

        Genre is what I call “Scum Sponge.” I am thankful it exists because it means I get way less of the toxic players in the other genre games I play. I have tried playing multiple Extraction Shooters, and none of them were fun. I like Tactical Shooters, and even hard ones like Ready or Not, but Extraction Shooters are not fun.

        it’s clear it’s from people who have not played it.

        I played The Cycle Frontier (shut down lol), Dark & Darker, Tarkov, Lost Light, Hunt Showdown, Arc Raiders, and yes, even NeuMarathon. But I guess it’s clear I haven’t played it, right?

        I am a fan of Marathon. Real Marathon, not the current skinwalker. NeuMarathon and Marathon are very different games. I mean, I haven’t seen if they even added any of the series’ alien enemies yet. I didn’t see any Pfhor, not even S’pht Compilers except in one trailer one time.

        But nah, I’m just a hater. You right.

        • osprior@lemmy.world
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          1 month ago

          Okay I’m not sure how long you gave it, but it’s okay to not like something and also to not have to dunk on any semblance of a failure narrative.

          I personally don’t enjoy extraction shooters in general, Marathon bucks the trend however, it’s clean, tight, engaging and I want to jump in even if I have a tough run. As someone who disengages with most games of this type (roguelikes in general I don’t vibe with), new Marathon has something special. It’s Bungie at its classic best.

          The game does have a S’pht Compiler as a final boss in the final level, I’m not sure I’ll ever see it because it’s so difficult to achieve but that’s okay, I’ve enjoyed plenty of games that I won’t ever see the top tier content (WoW as a prime example).

  • youngskywalker@lemmy.world
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    29 days ago

    Let me get this right, people are extra salty because how destiny was treated and sunsetted, so everyone hates marathon after they changed it and lost trust in company? Asking for a friend

  • omarfw@lemmy.world
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    30 days ago

    Bungie died in 2010 with the launch of the last good Halo game. They haven’t been as good since. Their leadership have all been crooks and profit seekers. They deserve to die along with most AAA studios that have been corrupted by MBAs and shareholders.

          • Mearcfara@lemmy.ml
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            29 days ago

            And the choice to do some kind of rendition of the book, but in a semicanon way kinda. Not to mention the overly busy art style, a campaign that seemed to kind of echo ODST’s framework.

            I grew up on Halo 1-ODST, and I remember Reach was a hit with the little brothers after my friends and I had moved on, and it seemed very fitting.

        • ILikeBoobies@lemmy.ca
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          29 days ago

          When it came out, it basically killed the pro scene and forced MLG to pivot to LoL which took over it’s audience.

          No one liked the abilities.

          • PhoenixDog@lemmy.world
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            29 days ago

            So it only affected the pro league, and not the other 99% of the online playerbase?

            Poor MLG. I bet they were in tears over it. As someone who played professional Halo 3, I genuinely didn’t like the armour abilities in Reach but I certainly didn’t hate it (I was also aged out of pro play by then). But Reach was genuinely fun and the vast majority of fans loved it.

            • ILikeBoobies@lemmy.ca
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              29 days ago

              If the hardcore fans aren’t going to watch then it’s going to leech into them not playing and others following suit.

        • GoatSynagogue@lemmy.world
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          29 days ago

          Now, sure, but it was hated by a huge portion of the Halo community. Its player count was a gigantic flop compared to Halo 3.

        • nullspace@lemmy.world
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          29 days ago

          Reach had armor abilities and loadouts, which people hated. I thought it was a good spin on the multiplayer. Though at the time people were weary of the series continuing in that direction as opposed to being a one-off idea specific to Reach.

          The single-player campaign is absolute cinema. It ends in a very Rogue One -> A New Hope sort of way.

      • omarfw@lemmy.world
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        29 days ago

        There are haters for every Halo game aside from the original. What matters is the player counts and halo reach had plenty of players for a long time and still does on the MCC edition.

        Also the fans became much more lenient when halo 4 and 5 came out and made reach look amazing by comparison.

  • Jo Miran@lemmy.ml
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    1 month ago

    Dear lord. The ill informed comments in that Bluesky thread hurt my soul.

    • UnderpantsWeevil@lemmy.world
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      1 month ago

      The notion that Bungie was some kind of golden goose prior to the Sony deal really relies on you ignoring how much the studio had floundered over the last decade.

      This more speaks to how hard up Sony executives were, being forced to pick through the trash bin at Microsoft.

      • GoatSynagogue@lemmy.world
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        29 days ago

        I remember when the acquisition was announced, it came out that Bungie went back to MS first to try and be acquired again, and MS turned them down at a price of something like only $1 bill.

        People on the Sony fangirl forums like neogaf were all so happy thinking that MS made a bad decision passing on Bungie, and thought Sony getting them was bigger than MS getting Activision blizzard 🤣

        Sony panicked and bought a company no one else wanted for about 5 times what they were actually worth.

      • Kirp123@lemmy.world
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        1 month ago

        Yeah, I was honestly surprised Sony paid that much for them when I saw the sale news.

        • GoatSynagogue@lemmy.world
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          29 days ago

          Sony basically panic bought Bungie because of MS’s buying spree, and it has turned out as well as most panic buying does.

  • Soulphite@reddthat.com
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    1 month ago

    “Why have people that you have to pay all the time forever [yuck!!] when you can have AI do all the work for a fraction of cost? More money in our pockets!! [Yay!] Fuck quality, the stupid cheeto dust fingered, basement dwellers will still buy our shit because they’re stoooopid and dumb!”

    -All game company CEO’s, probably

    • Kirp123@lemmy.world
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      1 month ago

      They’re not completely wrong, a lot of gamers will buy anything that has a large company’s name on it then complain they were sold shit.

  • TheFeatureCreature@lemmy.ca
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    1 month ago

    I’m sure the executives will be getting hefty bonuses and pay raises as thanks for their services to the company.

    Bungie is a shit company and has been for years. I have zero sympathy after what they’ve done to both their staff and their customers.

    • ParlimentOfDoom@piefed.zip
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      1 month ago

      Hell, they were a mess during the original Halo days. It’s a miracle they made such successful games. They basically rebuilt 2 from scratch after it’s announcement trailer. It’s been mismanagement misstep after misstep.

  • Squidious@lemmy.zip
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    30 days ago

    Good management would have new game projects queued up so that their people could be moved onto the next thing. That way you retain talent instead of kicking it to the curb. What companies do instead is shameful.