Did you actually read the article or are you just kneejerk griping based on the title?
It’s a quote from an individual developer talking about their experiences during Bungie’s layoffs, hence the reference to ‘unrealistic constraints’, but for some reason you seem to be taking it as an opportunity to air your grievances with the overall creative direction?
I’d even say that much as most people commenting here would ignore/hate every Ubisoft open world game made, quite often a lot of the people working on them are talented, thoughtful people, just doing their best to respond to the whim of managers that understand this audience only buys 2 games a year and needs 100 hours of content.
Once in a while, even in those open world slopfests, you do see flashes of brilliance from those designers.
Did you actually read the article or are you just kneejerk griping based on the title?
It’s a quote from an individual developer talking about their experiences during Bungie’s layoffs, hence the reference to ‘unrealistic constraints’, but for some reason you seem to be taking it as an opportunity to air your grievances with the overall creative direction?
I’d even say that much as most people commenting here would ignore/hate every Ubisoft open world game made, quite often a lot of the people working on them are talented, thoughtful people, just doing their best to respond to the whim of managers that understand this audience only buys 2 games a year and needs 100 hours of content.
Once in a while, even in those open world slopfests, you do see flashes of brilliance from those designers.
World is full of karens. Remember, every employee is personally responsible for everything you don’t like.