Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 6 days agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square27fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 6 days agomessage-square27fedilink
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up0·4 days agoBut then they would have to alter the default Unreal 5 lighting settings and that’s is WAY too much work for modern developers.
But then they would have to alter the default Unreal 5 lighting settings and that’s is WAY too much work for modern developers.