• graynk@discuss.tchncs.de
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    1 month ago

    I’m of a firm opinion that no game needs a remake. Fixing up old games so that they can be played on modern systems - yes please. Remaking the same game but “”“better”“” - no thanks, I’d rather see something original and new come out

    There are some exceptions like Pathologic 2 which is basically a remake but also a reimagining, but those are exceedingly rare.

    • Blackmist@feddit.uk
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      1 month ago

      I’ll disagree a bit. Angel of Darkness should definitely have been a Remake.

      They must have put so much effort in to get that just as crappy as the original.

      • A_Random_Idiot@lemmy.world
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        1 month ago

        New Vegas needs it to.

        I love the fuck out of the game, but its heavily handicapped by its need to fit within console limitations at the time of its release… Not only that, its just full of jank.

        A remaster is not capable of addressing the core issues that need addressing with New Vegas, especially with no source code.

        A remake is the only way to get a solid, amazing update to New Vegas that will endure for another 16+ years.

    • MrFinnbean@lemmy.world
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      1 month ago

      I must disagree.

      Like while i can still fully enjoy old resident evil games, because i have nostalgia for the i fully understand why people who are born after they have been made would be put of by them.

      By remaking those games they could indruduce the game to whole new audience who would never play the yanky outdated versions.

      More extreme example. I would love to have modernised version of Betrayal at Krondor. It had good story. The core gameplay and world was great and there was intresting mechanics, but it was released 1993, so it by modern standards it looks like garbage and the ui is very unintuitive.

      Most gamers now will never experience that story and those who do, will not get the same experience i got, because they will look everything in the game as a product of its time and the focus will be on the retro aspect, not on the game it self.

      • graynk@discuss.tchncs.de
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        1 month ago

        By remaking those games they could indruduce the game to whole new audience who would never play the yanky outdated versions.

        This is where we disagree.

        1. I don’t think we should try to re-introduce those games to new audiences - they can seek them out if they are interested. I haven’t played Planescape Torment until 2017, I haven’t played Gothic/Deus Ex/Thief games until 2020s. I liked them just fine having never played them in my childhood, I thought they were great. But by remaking influential hits of the past we water them down to “just another mediocre remake that released this year”.
        2. A remake by definition will not do anything new, and if we spend resources on remakes (and sequels) then we are robbing the current generation from having their own formative experiences. I want to see new IPs come out that try new and different things and move the medium forward. So far indie games are doing a great job with that, but I also want AAA games to not get stuck in regurgitating the same material year after year. What is this generation’s Half-Life, Roblox?

        Most gamers now will never experience that story and those who do, will not get the same experience i got, because they will look everything in the game as a product of its time and the focus will be on the retro aspect, not on the game it self.

        If they play a remake - they will not get the same experience you did either. It will be different even if they remake it shot for shot - because story is also a product of its time. And if they don’t remake it shot for shot and make changes to adapt it to modern “standards” - then it’s a different, derivative game vaguely inspired by the original piggybacking on the name.