Depends on the game now, doesn’t it? I did 100 % of all content on Spider-Man. For some reason I didn’t finish Spider-Man: Miles Morales and I didn’t even start Spider-Man 2.
Hmm, maybe I should at least try Spider-Man 2. But I’d have to finish Miles Morales first to get the full story. Spider-Man 1 was so good, maybe I’ll play that again. Spider-Man
What were we talking about?
I haven’t done 100% on any of those, I burned out on them around the 90% mark. All three games are great, you should play them.
As somebody who enjoys all 3 games immensely, you don’t strictly have to play Miles Morales. You’ll be missing some of his character growth that continues throughout 2, but a lot of the broad strokes you can pick up from context.
That said, I highly recommend playing Miles Morales.
Seconded. You don’t need to have played Miles Morales at all, but I personally think it’s the best story of the three
If it was a really great game and I’m not ready for it to be over, I’ll play the post-game until I’m out of content or over it. Mostly jrpg’s
Entirely up to the game & how interesting the post-game stuff is.
I have 100%'s eg. Batman: Arkham Asylum (on normal, not gonna try-hard it). The amount of collectibles was within the toleranse and it was fairly fun to hunt the items with the hints provided.
Now, few years forward with Arkham City and Arkham Knight? Hard nope. Too many collectibles/activities/timewasters, stupendously huge areas, too obscure hints, nah, nopety-nope-nope. And the good ending in AK was tied to finishing “optional activities” which I just could not be bothered with, watched the ending on youtube and uninstalled.
Diablo-likes I can grind for hundreds, if not thousands of hours, as the “click go brrrr, get item of +1 betterness” after campaign is fun for surprisingly long periods for me. But at the moment I have the problem that I have pretty much played all of the available ones (edit: ones that I’m willing to buy, that is).
I played the Hogwarts game and beat the final boss or whatever?? I don’t remember now because it was rather forgettable. Anyway, the gameplay itself was pretty fun with casting spells and stuff, so I kept playing after the main quest was complete. I started doing some of the side achievements like solving all the Merlin puzzles and performing specific spell attack combos. Then I looked into what some of the achievements actually required and noped out fast. Turned off the game and never looked back. Some were crazy things like “perform this 4 spell attack combo on a group of 3 people with at least one rogue… 10 times.” Or “find all 86 hidden carrots in Hogwarts,” which even if I could find a tutorial walk through on that I wouldn’t which ones I’d already found and would have to go step by step. That’s awful design.
Then there are games like Elden Ring or Ghosts of Tsushima where I played post-credits A LOT.
It depends. If it some kind of side quests, additional events or cut-scenes, then it may be worth playing for past main campaign. If its just some weird achievements or collection completion, then i will not do it.
i think it depends on the game, imo post-game stuff is especially cool in sandbox-y games where there’s many things to do, whereas games that are more linear don’t really need it
but what i hate more than anything is a game that won’t acknowledge you finished it. credits roll, you load your save and you’re back in front of the final boss. i hate that, it makes me feel like the game is in a perpetual state of never being completed. at least put a pretty medal on my save file or something
Completely agree. It’s a very immersion breaking move. Looking at you, Cyberpunk.
Always, always, always. Ever since beating my first game in ‘93, Kirby’s Adventure (NES), I’ve watched the full credits every time that I finish a game. It might be the only time that I ever see the developer’s and other miscellaneous team members’ names, and I want to know who they were, having just dedicated 30-1000+ hours to their labour of love.

Currently playing Morrowind.
Had to even remind myself recently to do some main quest for a change.Completely and immersively lost myself in sidequests before. :-)
Sooo… post-game-content seems to be just game content here…
I treat postgame content the same as I treat new game+
It’s super unlikely I will look into it unless the game rocked my world.
Many games treat post game content as a grindfest for people who really liked the game but didn’t want it to end, I usually have no interest in it.
The last games I looked into both NG+ and post game content on was final fantasy XV and God of War (the ps4 one), and I didn’t finish it on either of them.
Path of Exile runs credits at the end of act 3, but the whole campaign goes to act 10. And soon after that, you receive the quest line that leads to the game’s famously vast endgame. The endgame is what Path of Exile fans play for.
Depends on the game.
One thing I usually won’t do is reinstall a game to play content added later.
I rarely even finish the main part these days. There just aren’t that many games that can hold my attention for the time they take to beat. Especially since I just don’t have as much time, as I get older, so beating a big narrative game could take months.
Highly dependant on the game and the content.
NieR Automata has you get 5 endings and see the credits roll at least twice in order to actually get all of the story, and the content is actually very different. Like the credits rolling isnt treated as the end of the game, just a way to break up the pacing.
But if the game is highly repetitive, extremely linear, and exactly the same on subsequent playthroughs? Nah.
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It’s got to be one hell of a game for me to do it. Maybe one in 100 will I touch post game content and I don’t think I’ve finished any
Outer Wilds, for example, is a game you can only play once.
That has not stopped me from downloading a randomizer mod to squeeze more hours out of it.
Still haven’t played this one through, just downloaded it for like the third time.
I don’t know why it hasn’t hooked me, it’s just the sort of game I should enjoy.
The solution to the puzzles are extremely clever and you’re given just enough hints to be able to solve them, but this game demands your attention and every bit of your concentration to be able to fit it all together. The payoff is massive though, the final 30-40 minutes is one of the most memorable and emotional moments I have ever had playing video games.
Been sitting on this one for over a year. I really enjoyed Tunic, and it seems Outer Wilds is a similar experience, relying on the player not knowing what’s coming.
Im one of those folks who tend to not finish games. I sorta actively avoid the ending if there is more side quests that I have not done and such.











