Dungeons & Diagnoses — a fantasy therapy sim where your patients are cursed heroes, dark lords, and burned-out adventurers Hey everyone! I just released my first indie game and wanted to share it here. The premise: you’re the kingdom’s only psychotherapist. Patients arrive convinced they’re cursed, haunted, or marked by fate. Your job is to listen carefully, spot contradictions, and figure out what’s actually going on beneath all the fantasy drama. A guard paralyzed by fear calls it a curse. A rogue on a self-destructive spiral blames a hex. A hero who can’t stop taking on impossible quests says it’s prophecy. Maybe it is. Maybe it isn’t. Gameplay:
Branching dialogue to gather symptoms A handbook system to compare diagnoses Drag-and-drop prescriptions Multiple outcomes — wrong diagnosis can ruin lives or unleash chaos

It blends dark humor with genuinely emotional storytelling in a cozy medieval setting. Made in Godot, free to download (name your own price), still in early development.
🌍 The game is available in 8 languages:
English, Ukrainian, German, French, Portuguese, Czech, Simplified Chinese, and Russian — so hopefully most of you can play it in your native language.
Feedback is very welcome — especially on writing, pacing, and whether the diagnoses feel fair.
👉 https://sontayo.itch.io/dungeons-diagnoses



Why is there concern about the use of artificial intelligence in this project? The creator simply shared a brief concept outlining the core idea. He himself mentioned that if the project proves successful, he is willing to move away from fast methods and do the work manually. Instead of criticizing the use of AI, it would be more helpful to offer constructive criticism, and perhaps also download the concept and let the creator know he’s on the right track.