I argee with the article’s author that there’s reason to have some concerns about this.

  • I_Jedi@lemmy.today
    link
    fedilink
    English
    arrow-up
    0
    ·
    3 months ago

    I predict a Control gacha game.

    A 50/50 soft pity at 100 pulls, with hard pity at 200. Pull your favorite Control character on the limited banner! Note the limited banner character won’t transfer to standard once the banner ends. Pity also will not carry over.

  • Galactose@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    3 months ago

    Remedy is fucked. Not that I mind, I never liked their newer games. The only game I ever liked from Remedy is Max Payne

    • fonix232@fedia.io
      link
      fedilink
      arrow-up
      0
      ·
      3 months ago

      TBF Control was pretty awesome. Couldn’t care less about Firebreak, which is sad because I expected it to be a much better game…

  • mohab@piefed.social
    link
    fedilink
    English
    arrow-up
    0
    ·
    3 months ago

    Of course, they announce a DMC-like Control sequel and go apeshit right after… I swear this genre is cursed.

  • MentalEdge@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    3 months ago

    Nnooooo

    They were already buiöding lasting value.

    By just making good artistically meaningful games.

    • Paradachshund@lemmy.today
      link
      fedilink
      English
      arrow-up
      0
      ·
      3 months ago

      “Art is something that we think is a little outdated in the modern business landscape” - this guy probably.

      • pivot_root@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        3 months ago

        "Art isn’t about artistic expression. Billions of people make paintings and most of them go unseen. Museums, on the other hand… They don’t make paintings, they make experiences. For a nominal entry fee, consumers have access to an evolving and ever-changing catalog of content.

        This is the future we envision here at Remedy. High quality games that build upon themselves, creating an experience that grows with the player. For that reason, we’re announcing that the Alan Wake series will no longer be individual games, but instead a live-service experience with episodic content."

        • also that guy probably
    • popcar2@piefed.ca
      link
      fedilink
      English
      arrow-up
      0
      ·
      3 months ago

      They were already building lasting value.

      Not… Really. Alan Wake 2 under-performed and reportedly broke even 2 years after release. FBC Firebreak was a huge failure. It’s not surprising to me that they’re gonna pursue money harder. I hope Control 2 is good, at least.

      • AgentRocket@feddit.org
        link
        fedilink
        English
        arrow-up
        0
        ·
        3 months ago

        IMO Alan Wake 2 could have performed much better if it wasn’t an Epic exclusive, but from what I heard, because of that deal, Remedy got their development cost back before the game officially broke even.

        Don’t know what to think of Firebreak, because it’s a genre i don’t like (coop) and that doesn’t go well with Remedys biggest strength, the storytelling. Until recently i didn’t even know the game existed.

        • MyNameIsAtticus@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          ·
          3 months ago

          Firebreak was fun and really solid, definitely lacking a lot of content though. I think Remedy’s scale and (I believe) It being handled by a sister studio they setup definitely provided a hurdle.

          Once i saw everything there is to see, there’s not a lot keeping me coming back except when i get an itch for the gameplay loop again. I got maybe 100 hours out of it playing with friends. and even then, thats just me.

      • Comrade_Spood@quokk.au
        link
        fedilink
        English
        arrow-up
        0
        ·
        3 months ago

        I imagine locking Alan Wake 2 to the EGS on pc probably did not help their sales there. FBC I feel like had no excuse though

        • popcar2@piefed.ca
          link
          fedilink
          English
          arrow-up
          0
          ·
          3 months ago

          Epic must’ve given them a really good publishing deal to make it an exclusive though. If it were also on Steam it definitely would’ve moved more copies but I doubt they would end up with more money than what Epic paid.

          • doublah@sopuli.xyz
            link
            fedilink
            English
            arrow-up
            0
            ·
            3 months ago

            From what I understand Epic gave them a blank check for the development of the game, which is great when it comes to developing that game for the creatives involved.

            But they did expect some sales revenue after release so they could develop other games and because Epic aren’t a very good publisher (not just in the forced EGS exclusivity, but the lack of marketing and physical console editions) their business plans likely got very shaky.

      • rants_unnecessarily@piefed.social
        link
        fedilink
        English
        arrow-up
        0
        ·
        3 months ago

        Yeah, I was of the same mind right from the start and people just looked at me funny when I mentioned it. All I could do was just watch in horror from the sidelines. In Finland.

  • Korkki@lemmy.ml
    link
    fedilink
    English
    arrow-up
    0
    ·
    3 months ago

    Remedy’s next project seems like to be more of the same old same old single player action games, albeit a couple of Max Payne remakes. Not unfuckup:able, with microtransactions, but still safer than some multiplayer hero shooter or smth.

  • ieatpwns@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    3 months ago

    Welp any hopes I had for more of the control universe after resonant just got trashed

  • fyrilsol@kbin.melroy.org
    link
    fedilink
    arrow-up
    0
    ·
    3 months ago

    I have the real quote here:

    “I am delighted to announce the appointment of Jean-Charles (JC) Gaudechon to lead Remedy into a phase of PROFITS!!,” Remedy chairman Henri Österlund said. “His proven history in shitting up gaming franchises and successfully leading international studios into the ground is an excellent fit to the current stage of Remedy’s business.”