• What about Early Access Games?
  • Do you feel differently about Early Access vs traditional preordering?
  • If you are open to the idea in specific circumstances, what are those?
  • How do you decide if a game qualifies?

I’m interested in the community thoughts on preordering and I’d love to have a thoughtful discussion on the matter.

Personally, I’m against preordering, except in specific situations where I want to actively support the development of a game.

I have been thinking about this because there is a game I’m considering preordering from a medium sized studio, but the reason I want to preorder is for the IP, rather than the game and it goes against my typical stance on this. The game is based on my favorite book series and part of me wants to encourage more games be made based on this series. At the same time, the book series has found commercial success and as a whole does not need my help.

I did name the specifics here because I’m hoping to encourage discussion on preordering as a whole, rather than my example, but if you want to know, I’ll drop a comment and we can have a discussion in the comment thread. :)

EDIT: thank you all for the thoughtful discussion on this! I expected most people to slam preordering, but there was some very thoughtful dialogue here and that is why I appreciate you, Lemmy!

  • eezeebee@lemmy.ca
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    5 months ago

    Preorder, no. I don’t usually buy brand new games. FF Tactics remake was the most recent and I needed to see a few days of reviews to build the trust to buy it. Maybe if Fromsoft releases another one-player game I’ll consider that. I’m not sure the types of developers I usually buy games from tend to even do preorder, it seems to be bigger studios from what I have seen.

    Early access, yes for a few select indie developers that I want to support. ATLYSS because it’s priced low and looks great. Into the Unwell will be a day 1 purchase once it reaches early access, since I have played the closed beta and know I want it. Trinity 64 will be another one I’m excited for if it gets an EA release. I’m ok with EA for these because they’re the types of games I yearn for and I want more of them, and I know my contribution makes an impact to the devs.

  • Assassassin@lemmy.dbzer0.com
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    5 months ago

    Why would anyone still be preordering? It’s a complete gamble with no payoff. Preordering made sense when games were on physical media, but there isn’t any stock limit on digital goods.

    • popcar2@piefed.ca
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      5 months ago

      I very very rarely pre-order but if reviews are out and you’re already planning on buying it, it could be worth it. Some stores provide a discount for pre-ordering games, I got Elden Ring for 15% off before it even released which is nice.

  • MarcomachtKuchen@feddit.org
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    5 months ago

    There are currently 2 developers where I’ve pre-ordered before and would do so again but only because there was an additional upside to the pre-order (I don’t care about 3 cosmetic skins as pre-order bonus).

    • Larian Studios I’ve bought Baldurs gate 3 early in early acces because I’ve loved DoS2 and the early previews of BG3 blew me away. My main purchase motivations were showing interest in the product and I’ve considered playing EA to give feedback. However it got clear pretty early that the game will be awesome and I wanted to play it completely blind, so I’ve never really played the early acces.

    -Fromsoftware They track record was so stellar that I’ve bought the collectors edition of Elden Ring, which IMO also counts as a pre-order. Don’t regret it till this day.

    I guess both of my cases are prime examples since both of them became incredible games and won the GotY in their release year. I would consider pre-ordering smother in the future.

  • Katana314@lemmy.world
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    5 months ago

    It is extremely rare - I do it when I have some form of dedication to the developer, or their rare variety of ambitious game. I may not have even done it once this year.

    So I think that matches the OP’s feelings of buying early in support. Largely, it doesn’t matter.

  • galaxy_nova@lemmy.world
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    5 months ago

    I “built” my first desktop (that’s a whole story) for Cyberpunk. I preordered the game. Suffice to say I’ve never preordered a game since

  • Tywèle [she|her]@lemmy.dbzer0.com
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    5 months ago

    I only pre order a game when I 100% know that I will buy it on release anyway which is not very often.

    I don’t like Early Access at all. I usually wait until they are fully released as I don’t like unpolished games.

  • missingno@fedia.io
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    5 months ago

    Physical copies, yes. If it’s a game I absolutely know I’m definitely buying and I want it badly enough to spend full price and I want to play it on day 1, I’ll preorder to ensure it ships on day 1. Because if I actually ordered it on release day, it’d take a few more days to ship. Last game I preordered was Kirby Air Riders, and I’m very happy with that purchase.

    As for Early Access, my criteria is to just evaluate the game in its current state - if it offers enough to be worth buying now, I’ll buy it now.

  • BurgerBaron@piefed.social
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    5 months ago

    If there are reviews out and I’ve looked at some raw gameplay from a streamer getting early access or something then I might pre-order mere hours away from release if there’s some benefit in doing so.

    Otherwise absolutely not in the digital only age. Can’t run out of copies.

    I don’t consider Early Access a pre-order. If I buy an unfinished game it’s because there’s enough content from my point of view at that asking price that even if the game never gets finished I’ll still be satisfied with my time/money spent.

    I can’t play a pre-order.

  • gustofwind@lemmy.world
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    5 months ago

    Never. If it’s something I really want or from developers I respect I may buy it on release. Otherwise we wait for sales.

    I could be open to kickstarter or something, that’s how Divinity Original Sins 2 got funded, but there’s a level of transparency and trust there that isn’t quite the same as preordering. Perhaps this is a silly distinction to make, I havnt really thought about it very hard, but preordering feels like being scammed nowadays and supporting something on kickstarter simply doesn’t.

    I don’t really care for early access because i already don’t have enough time to play all the games I want to play so…there’s no extra room for me here. I will simply go play something else until your game is ready 🤷‍♀️

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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    5 months ago

    It’s a rare breed of game that gets me pre-ordering these days. It has to be something I know I will want, from a dev/publisher with a proven track record of making good shit and not being exploitative to customers, and be more about multiplayer than single.

    I haven’t pre-ordered for any other reason since they stopped giving you physical swag for doing so (and it only was $5 down and could be cancelled for a refund while still keeping the swag and digital distribution wasn’t even a thing, so they actually could run out of copies).

  • Delta_V@lemmy.world
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    5 months ago

    Never. I won’t buy a game until I’ve tried it. If no demo is available, I’ll pirate it first, and then buy it later if its good.

  • artyom@piefed.social
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    5 months ago

    Never in my life. I want to read the reviews, at a minimum. Too many games with some booshit on launch day, if not at least several months after. I am incredibly psyched for the new Control game but it’ll be at least a few months before I pick it up.

  • ampersandrew@lemmy.world
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    5 months ago

    Pre-ordering existed for the customer’s benefit back when all games were physical and you wanted to guarantee you’d have a copy available for you at launch. At some point, companies realized that they could use it to forecast success or, more nefariously, entice you to buy a stinker of a game before you’ve had time to hear that it sucks. I haven’t bought physical games in a while now, but when I did, the last time I had a hard time acquiring one at launch was more than 20 years ago (I remember Halo 2 being the mile marker for when companies got to be pretty good at meeting demand). In the digital space, it makes even less sense. They still do pre-order incentives sometimes, for the same reason as above, even when the game is good, but the bonuses are so throwaway anyway that it usually doesn’t matter. Digital storefronts on PC have a pretty good refund policy, so if you’re diligent enough, you can pre-order the day before it comes out, get the bonus, let the dust settle on review scores, and decide if you want to keep the game with the pre-order bonus or just refund it. There’s very little risk in that. Without a pre-order bonus, there’s absolutely no reason to bother, and quite frankly, I don’t feel good about supporting those bonuses in the first place.

    I have no issue with early access games, especially if the game lends itself to the model, which would be anything sufficiently sandboxy that can be heavily modified by changing some variables or adding a single mechanic. Larian’s RPGs are very freeform in the ways they let you solve problems and can be upended by different powerful abilities and whatnot; roguelikes are perfect for this model, because you’re replaying them a lot anyway; regardless of genre, the ones that would catch my eye are the ones that are looking for gameplay feedback and not outsourcing QA for finding bugs to a bunch of paid customers. The real problem with early access for me now is that there are so many finished games coming out all the time that look interesting that it’s difficult to justify playing one that’s not done.

  • Nima@leminal.space
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    5 months ago

    I think if the games are relevant to you and you wish to support them, are excited and whatnot. then its perfectly fine to pre-order.

    I really only pre-order if its an early access or a game I’m super excited for.

    just recently pre-ordered hytale. can’t wait til early access!