• bluesocks@lemmings.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 month ago

    The main problem with Peter is that he engages with his fans.

    Any developer that does this is always asking for a world of hurt, mostly because you guys are a bunch of actual morons.

  • eleijeep@piefed.social
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 month ago

    Peter Molyneux says Masters of Albion will make up for decades of ‘overpromising on things’

    When you “make up” for something you’ve done, it’s not up to you to decide when you’ve “made up” for it. It’s up to the people that you crossed. What a presumptuous thing to say.

  • yermaw@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 month ago

    Oh yeah, falling for Molyneuxs hype again. Take me back to when things made sense. Thats the good stuff.

  • very_well_lost@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 month ago

    I’m not sure that Pete has actually played a game he wasn’t directly involved with since like… 2010?

    What we’ve seen of his new game really isn’t that interesting in the modern landscape. Maybe a decade ago it would have been fresh and had enough of a hook to compete for gamers’ attention, but today? It looks pretty forgettable.

    Then when you consider Molyneux’s propensity towards feature creep, it’s probably safe to assume that even if the game is a ‘success’ by most conventional metrics, it won’t be profitable because the amount of money spent to make the damn thing will have been completely insane.

    • Decq@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 month ago

      I can’t even finish the trailer with how boring and stale it looks. Calling it pretty forgettable is stating it nicely… I’m convinced this game will be released and nobody will even notice. He even sounds bored out of his mind himself.

      Maybe there is a market of mobile gamers gone PC that he’s trying to capture, much like Godus? I don’t see how this will entice anyone else.

      Basically he has no clout left, even though I still wish for a good Black and White sequel, B&W 2 doesn’t count.

    • Agent_Karyo@piefed.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 month ago

      Arguably the issue isn’t so much in the gaming landscape as the history behind the game.

      His previous “game” was a crypto/NFT scam where they sold land (as NFTs) to people who were speculating they could make IRL money from renting out this “land” to plebs.

      It was a compete failure. I played it for an hour on a free sever (or something similar). The gameplay was complete shit, it was tedious and grindy (like mobile titles), graphics were ugly, gameplay was repetitive and uninspired, the multiplayer elements didn’t really make much sense.

      All the NFT buyers got destroyed while Molyneux collected tens of millions.

      Allegedly that money was used to “invest” in Masters of Albion.

      But the real kicker is that Masters of Albion seems to be based on that NFT scam game engine (which IMO is beyond saving).

      I wouldn’t be surprised if this a managed exit from his previous crypto/NFT scam “game”.

      • Ginny [they/she]@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        0
        ·
        1 month ago

        Scamming a bunch of NFT idiots is an arguably better funding model than promising a bunch of stuff to Kickstarter backers that you aren’t going to deliver on.

    • very_well_lost@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 month ago

      I always cringe a little bit when someone says a person has ‘become a parody of themselves’… but honestly, what else is there to say about Molyneaux?

      Peter Molyneaux really has become a parody of Peter Molyneaux.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
      link
      fedilink
      English
      arrow-up
      0
      ·
      edit-2
      1 month ago

      The funniest thing he ever tried to sell was Milo.

      Basically an AI character game before even shitty LLM generative AI existed. You had to have been the dumbest, most gullible rube to have believed anything about that shit.

      • CosmoNova@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        edit-2
        1 month ago

        I was fairly young at the time and wondered how they would try to pull this off. To the surprise of no one who was a little older than me they simply didn‘t. The only thing that was pulled was the project itself.

      • brsrklf@jlai.lu
        link
        fedilink
        English
        arrow-up
        0
        ·
        1 month ago

        It’s obvious that demo was 99% fake and the eventual end product would have been way more scripted and simple than what he hyped it to be (I mean, it’s Molyneux). But he’s also been backstabbed by Microsoft on that one.

        The Kinect prototype he was working with was not the Kinect that was eventually released. At one point Microsoft cut corners and removed the internal processor that was suposed to make Kinect work, leaving the console to deal with all the extra computation. It was barely possible to make a simple Kinect game not run like shit, making something relatively smart and responsive would have been a pipe dream.