Hotfix release:
Fixes missing comma in proton script causing prefix issues (this was also a valve upstream issue)
Fixes accidental import of the steam ffmpeg libraries instead of the ones we build and ship (this was an accidental copy/paste when porting changes from Proton 10) – this should fix video playback in a lot of titles as they worked in proton 9
Removes setting ENABLE_HDR_WSI – this option is only specific for the vk_hdr_layer (https://github.com/Zamundaaa/VK_hdr_layer) hack, which is -not- needed as of mesa 25.1 and can cause washed out colors. If you previously used this, it’s advised to remove it, and update mesa to 25.1 if you want HDR.
added a few patches for allowing more launchers to work in wayland (epic, battlenet, star citizen)
added patch to allow 32 bit EOS overlay to work for Among Us.
added raw input patches for winewayland (un-accelerated mouse)
added touchpad scrolling support patch for winewayland
xalia library updates imported from upstream
dxvk updated to latest git
vkd3d-proton updated to latest git
For anyone else who doesn’t know what this is:
This is my build of Proton with the most recent bleeding-edge Proton Experimental WINE.
Things it contains that Valve’s Proton does not:
- Additional media foundation patches for better video playback support
- AMD FSR patches added directly to fullscreen hack that can be toggled with WINE_FULLSCREEN_FSR=1
- FSR Fake resolution patch details here
- Nvidia CUDA support for PhysX and NVAPI
- Raw input mouse support
- ‘protonfixes’ system – this is an automated system that applies per-game fixes (such as winetricks, envvars, EAC workarounds, overrides, etc).
- Various upstream WINE patches backported
- Various wine-staging patches applied as they become needed
Really cool to see more WINE Wayland support, I ought to try it out and see games running natively on my system!