Shocking exactly 4 people on the planet, Squadron 42 might not make it’s just-recently-confirmed-absolutely-rock-solid 2026 release date. 😂

Although I will say that at this point even laughing about it becomes difficult. It’s been so many years, every joke has been made and every laugh has been had.

      • P03 Locke@lemmy.dbzer0.com
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        3 months ago

        They may have been the first, but the sheer amount of failed disaster projects on Kickstarter, Paetron, wherever is staggering.

        Some of them end up being “successful” failures, just stringing their patrons along on hopes and dreams and donations until the well dries up. Star Citizen is definitely the most successful venture of its sort, but only because it’s the highest profile with a bunch of known talent in the mix.

        • vaultdweller013@sh.itjust.works
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          3 months ago

          Just to give a more shit show example there’s also Yandere Sim. Theres so much to that shit show that I can’t even get into, mostly cause I’m fucked up on Tylenol. Point is there are multiple documentaries on YouTube about how that fucker just kept stringing folks along and self sabotageing for years.

    • pyre@lemmy.world
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      3 months ago

      damn that’s good, we should have been using it for this game particularly but also pretty much every pvp survival game as well.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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        3 months ago

        My biggest problem with survival crafting games is the balance is always horrendously unfair and is just irritating as fuck, or there isn’t even anything to survive against because they didnt put any kind of antagonists in the game so the building part is completely aesthetic.

        The PvP focused ones do both at once! There are no enemy NPCs, and the balance between the human players is stupid AF.

  • ssillyssadass@lemmy.world
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    3 months ago

    Color me surprised. I still think this whole thing is a big scam, like a money laundering scheme or some grift.

    • Tattorack@lemmy.world
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      3 months ago

      If you look into the history of Chris Roberts you’ll know it’s not a scam. Roberts is one of the few creatives I’d say actually needs an executive board to hold him back, because he’ll never stop and actually finish something.

      I don’t think there’s a single project Roberts has finished on his own accord. He has always been made to finish.

  • 9point6@lemmy.world
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    3 months ago

    At this point, I’m just looking at all this as an interesting social experiment on sunk cost fallacy

    I wonder how long they can go without delivering on anything

    • Carighan Maconar@piefed.worldOP
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      3 months ago

      I think the fact that they are very very glacially slowly delivering on things at least, all the while self-discovering software development instead of learning it, that aggravates me even more. Bloober Team could finish this faster and more competently than these clowns…

      • ripcord@lemmy.world
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        3 months ago

        Glacially is OVERstating how much and how quickly.

        Especially compared to their original predictions.

        • azertyfun@sh.itjust.works
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          3 months ago

          It’s not even about predictions or estimations - everything’s so many years late everyone stopped counting. They just… don’t seem to understand “scoping”? The pitch is “ultra-realistic life-size universe sandbox simulation” and they keep hitting walls because they’re using tech that’s completely inadequate for the task at hand but they won’t let that deter them. They’ve probably reimplemented every subsystem of the Crysis 3 engine a dozen times by now, and it’s still not anywhere near capable of achieving even a tenth of their ambitions. Fuck, they just very recently got their server meshing thing barely working after like a decade of development (at the cost of rewriting everything again of course).

          It’s like watching a team raising billions to build the Burj Khalifa but all they have is a bunch of dry sand and some spoons. Deadlines aren’t really the issue.

    • reksas@sopuli.xyz
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      3 months ago

      well, they are still slowly actually adding more stuff to the game. I dont think they intend to scam anyone since they occasionally allow people to play the game for free and without that i would have been inclined to buy it many times now to see what kind of game it is (and would have felt scammed). Now i just keep waiting for them to add enough stuff for the game to be worth getting, but after hearing they might add somekind of p2w shop crap i think i might just forget about the whole thing if it really bad.

      Its too bad if the game collapses at some point since it really has promise. I resent them for first fucking around with the money they were given and making it all seem like a scam even when there is potential for it to not be.

      • homoludens@feddit.org
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        3 months ago

        Its too bad if the game collapses at some point since it really has promise.

        No one denies the game has promise. The problem is that it does not have much else. Having ideas is the easy part in game development.

        • reksas@sopuli.xyz
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          3 months ago

          the promise i see comes from things that are actually in the game. Though it still needs more to be worthwhile, so i’m not risking my money yet. They just need to add more fun things to do and fix the problems with what they already have and it would already be kind of ok, provided they keep adding stuff.

          • Greddan@feddit.org
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            3 months ago

            The times I’ve had with this game over the years I feel is well worth the cost of dinner at an fairly upscale restaurant or a night out drinking.

  • zecg@lemmy.world
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    3 months ago

    The big problem is how to make it fun for those who are not space nerds. They are making a game for hundreds of thousands of players with a budget of a game for tens of millions. They are getting funded for a feline-shaped bag, once it’s out chances are it’ll be so aggressive, mangy and moody no one will want to play with it. Aiming at a reticle projecting where the enemy will be when the shots land for 30 hours with occassional explanations by hollywood b-listers is not everyone’s cup of space tea.

    • PieMePlenty@lemmy.world
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      3 months ago

      Yeah… all I wanted was Freelancer 2.
      Then I realized, Microsoft had to step in, get rid of Roberts so Freelancer could see the light of day. And it dawned on me, we’re not seeing Freelancer 2 from this guy.

  • Aielman15@lemmy.world
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    3 months ago

    I very much doubt that when (if) the game releases, it will be worth the wait and live up to the hype.

    • Carighan Maconar@piefed.worldOP
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      3 months ago

      And you can bet your ass that for how outdated it’ll look when it releases in 2035 or so, it’ll still chug at <30 FPS on your NVidia 35090.

    • CocaineShrimp@sh.itjust.works
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      3 months ago

      I will put money down that it will not. A game that’s in development for this long will not live up to any level of expectations

    • Echo Dot@feddit.uk
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      3 months ago

      Will probably have an actual galactic empire before this game releases. Assuming they never does release because I’m not convinced that the guy isn’t totally in on the idea that it’s a scam.

    • brsrklf@jlai.lu
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      3 months ago

      It’s a bit fun to imagine that. People of the future playing a game that would be sci-fi to us, but really to them it’s like Oregon Trail.

  • ZoteTheMighty@lemmy.zip
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    3 months ago

    After much careful reflection on this news, here is my response: HAHAHAHAHHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHAHA!

    I think I could have written this headline 6 years ago.

    • ms.lane@lemmy.world
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      3 months ago

      Just a few more jpegs and they’ll have the money to finish it!

      I do remember them spending a lot of money on Star-Trek style doors for the their HQ and now they’re moving, so I guess that was money well spent.

  • kureta@lemmy.ml
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    3 months ago

    I was this 🤏 close to buying squadron 42 years ago, as it was just about to get released. dodged that bullet.

  • BeeegScaaawyCripple@lemmy.world
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    3 months ago

    It’s been in development for 15 years. Duke Nukem whatever was only in dev hell for 14. Y’all ever gonna admit you got scammed?

    • zqps@sh.itjust.works
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      3 months ago

      You can say it’s a bad deal, they are mismanaging the project etc. but calling it a scam is just hyperbole.

    • BlameTheAntifa@lemmy.world
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      3 months ago

      I got enough enjoyment out of it for what little I spent a lifetime ago. I go see whats new every couple years, which is usually quite a lot. The game is still a disaster, but it’s a strangely interesting disaster.

  • IvyisAngy@lemmy.world
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    3 months ago

    I’ve spent hardly any money on that game. I did the first 20 bucks. Then a 15 to get a tiny mining ship to help get in-game money. But I wouldn’t have even gotten it if it wasn’t for my partner REALLY liking the “game.”

    I might like it too… if it actually worked and every bug I’ve ever encountered being perfect for setting all my progress to zero or even backwards. Because you have to buy supplies to do a mission.

    So fuck that. I’m not playing it until I can make progress- which will be never.