As a side note, there’s work on WiVRn using this which is one of the main VR streaming options on Linux: https://github.com/WiVRn/WiVRn/tree/proto/pyrowave
This is way beyond me, but congratulations!
Not my code to be clear. Maister also recently got FSR4 working on Linux, among many other contributions.
Is this coming to a usable client? Like say an Android TV app or a Linux flatpak?
Is that wyvern app usable for 2d or is it only for XR?
WiVRn is for VR, and I doubt it has any support for non-VR applications. It’s FOSS of course so maybe it could be adapted for that use case, but it’s probably better to integrate it into the likes of Sunshine/Moonlight.
The algorithm and code were only released a couple of months ago so it’s very early days.
Does it use middle out compression?
It has to, for optimal tip-to-tip efficiency.
What if two guys already busted?
It uses JIT methods to swap dudes in as needed. Now we just have to find the mean jerk time





