The glory days of Epic Games are long gone and Tim Sweeney is a god damn moron.

  • nandeEbisu@lemmy.world
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    10 days ago

    He’s not wrong about the main point, but I think it just means you need to be clearer about the AI disclosure. Was this AI generated images, text, or voices? Was the codebase just using small amounts of AI tab completion or substantial portions of AI generated code?

    • Alaik@lemmy.zip
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      10 days ago

      That’s nuance. Don’t make the MBA decision maker’s heads explode.

  • RaphaelSchmitz@feddit.org
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    11 days ago

    He’s right IMHO.

    You can make hundreds of AI slop games in the time you can make one game that is a creative work of art.

    It would be waaay easier to police 100 games with a “No AI” label, than making sure 10000 slop games have a “Made by AI” label.

    Maybe you think something like “but the ratio SHOULD be the other way around”, but to that you honestly have to deal with the answer “should could woulda”.

    • MousePotatoDoesStuff@lemmy.world
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      10 days ago

      That’s not his argument, tho. He’s saying all games will be using the slop machine. And hopefully he’s wrong, but if not, there’s plenty of already-made games to go through.

  • sparkles@piefed.zip
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    11 days ago

    I don’t care if it is seamless…I want to play games and enjoy art made by human brains. Because to me it’s the closest we can get to being in someone else’s experience of a thing. And yeah we still go through our own filter but this game…or song or painting is someone else’s brain creating and I’m just walking through their vision of the world.

  • ArmchairAce1944@discuss.online
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    11 days ago

    If Sweeney can read this, I just want to tell him something. As someone who made games with ZZT as a kid and thought it was the best thing ever, you need to understand that no AI could make something like that, even if as a kid using copied and ‘inspired’ code from other games (and learned how to hexedit out the protections from other ZZT worlds so I can see how they worked) the cycle of just working through a rudimentary coding language was the reward in and of it self even if I never did finish the game I had in mind.

    BTW, that game just involved an adventurer in a kingdom that is being troubled by… Hitler’s ghost, and your objective was to send his ass back to hell. I found a boss fight in another ZZT world that I thought was too cool not to reuse for that purpose, too. But sadly it was never finished.

    That being said, we DO need ‘AI generated’ or ‘AI assisted’ as a tag. There isn’t anything weird or wrong with that. In online art spaces like deviant art you can tag stuff as ‘traditional’ art (meaning done on paper/canvas with whatever media you used, like pencils, various paints, etc) or digital or a combination thereof, like a hand drawn sketch that was completed and colored with photoshop. Why the fuck would anyone be against telling people what tools were used?

  • njm1314@lemmy.world
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    11 days ago

    I like how he’s basically admitting that it’s a negative that would hurt the game sales. Because consumers don’t want it.

    • Lfrith@lemmy.ca
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      10 days ago

      Yep all those people not liking the idea of AI labels telling on themselves. For how much the AI bros talk up AI they are incredibly skittish about having to show what products were created using it. If it is so awesome why the fear?

      Like an artist who traces their drawings, but doesn’t want to disclose it so more people will assume they free handed it.

  • rtxn@lemmy.world
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    11 days ago

    Valve revolutionized Linux gaming; Tim categorically rejects it.
    Valve banned shitcoins and blockchain scams; Tim welcomed them with open arms.
    Valve enforces honesty regarding AI slop; Tim wants to literally deceive people.
    All that on top of what they did with third-party exclusives.

    He’s like that annoying kid who didn’t get invited to a birthday party and vowed to always do the opposite of what the popular kid does. Petulant fucking overgrown child.

    • dukemirage@lemmy.world
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      11 days ago

      Valve banned shitcoins and blockchain scams

      would’ve been nice if they banned gambling, too, but that’s part of their business model unfortunately.

      • psycotica0@lemmy.ca
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        11 days ago

        I hear people say this sometimes, but I don’t know what they mean. Is there part of Valve’s system that has a gambling mechanic I’ve just never engaged with?

        Or is it one of their games that has gambling?

        Because I’ve been using it for years as basically my sole gaming interface and haven’t seen any gambling.

        • artyom@piefed.social
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          11 days ago

          The short version is that an enormous, multibillion dollar industry has been built around Valve’s item marketplace, and in particular around CS:GO skins. If that sounds completely insane and stupid, I’m with you, but it exists. Valve takes their typical cut off of all of these trades, and thus derives massive profits from it.

          Here’s the long version: https://peertube.gravitywell.xyz/videos/watch/a8e6d20c-3003-4b14-b9c4-cb6a25b238e7?isPeertubeContent=1

        • Kevin@programming.dev
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          11 days ago

          Mainly Team Fortress 2 and Counter Strike GO/2, cuz both of them have cosmetics with rarities obtained via what effectively amounts to lootboxes. In one sense they also have an out-of-game economy around these things where these items are traded for actual money

        • rtxn@lemmy.world
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          11 days ago

          There is a massive secondary market for in-game items (primarily CS skins) that Valve refuses to combat or even officially acknowledge. Some of it is legitimate, some of it is literal lottery for children. And since every transaction takes place on Steam, they get a cut of that.

      • bdonvr@thelemmy.club
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        11 days ago

        At least the shit is all cosmetic not like EA sports games with their UT packs I guess. Low bar.

        • dukemirage@lemmy.world
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          11 days ago

          It might be cosmetic, but it can be sold, which fuels the addiction mechanic. EA is bad, too, but this whataboutism.

          • Lfrith@lemmy.ca
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            11 days ago

            I think difference is EA is more a game company so people see a game they like then judge the monetization because its a full priced game that turns out to have f2p monetization.

            But, Valve is more judged for its experience as a launcher and less for its games. So with the launcher itself being the draw things like Valve game lootboxes can be something people are completely unexposed to as they play other games.

            But, EA is still at a stage where the products that receive the most visibility are their games, and the launcher and services side so underwhelming it isn’t a selling point.

            Its like Costco versus a company known for its pizza. Costco is a warehouse store people love going to that happens to sell pizza, but is judged on multiple things that draw them there over other stores as opposed to pizza. A pizza company is just known primarily for its pizza so judged on the quality of their pizza.

            • dukemirage@lemmy.world
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              11 days ago

              The launcher?! This bloatware is the second worst thing about Valve’s services right after the gamble mechanics.

              • Lfrith@lemmy.ca
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                10 days ago

                Gambling mechanic is as impactful to me as Costco selling alcohol and junk food. I don’t play those games, so only reason I’m even aware of it is because of people bringing it up. Those who seek it out can get it those who come for other things can avoid it.

                And I like the steam launcher when it comes to linux compatibility, steam workshop, reviews, categorizing my games, note function, and gamepad support. I absolutely would not want to go back to the old days of CDs for games. Too many to manage and keep track of. And I like my Steam Deck for introducing me to Linux gaming, and being one of the few launchers that actually has Linux support and doesn’t need to rely on third party work arounds.

                Those who don’t value that can buy from Epic or other launchers the way some people don’t see the difference buying from Costco vs Walmart and see membership fees as a waste of money. Or go over to consoles to be free of launchers entirely.

                I’d say the only thing that bothers me about Steam is that you can’t completely ignore updates for games, so have to go into offline mode or save a copy then update then replace the directory or use steam console to retrieve the old version if you accidentally updated. That’s been my only gripe as a Steam user for games like Skyrim where I don’t want updates.

                • dukemirage@lemmy.world
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                  10 days ago

                  I don’t want to discredit Steam’s features like compatibility layers, but the software itself is a mess. It is an unnessecary RAM-heavy chromium instance, to be fair, just like most other launchers. I replaced it with Playnite which is streamlined, responsive and more feature rich for managing a library (Steam still needs to be installed of course because they don’t offer offline installer like GOG). And I’d argue that console user saren’t free of launcher, they are locked into a very specific one.

                  But as someone who’s neither been to Costco nor Walmart, what is the difference?

    • flamiera@kbin.melroy.org
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      11 days ago

      Tim’s strategy seems to be “Whatever Valve drops, we take because we feel Valve is missing out on something BIG! It’ll make US look great!”

      And while the sad truth of the matter could very well be a maybe, depending on how the pure-epic userbase are over there towards it, it still pales to everything Steam has been built to be.

  • apftwb@lemmy.world
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    11 days ago

    Sounds like Epic needs to try to make a online game store to compete with Steam, but filled with AI slopware.

  • zecg@lemmy.world
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    10 days ago

    It does make sense, because I’ll boycott nearly all future productions.

    • ilinamorato@lemmy.world
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      11 days ago

      Are you kidding? I might actually stop buying new games and make it through my backlog now! This is great!