I figured this would be notable enough to show here.

DSP showed that no player input is needed to complete Wolverine’s first motorcycle section. Considering he’s the sort of guy this level of difficulty is made for, even he’s baffled that he didn’t need to do anything to clear the section.

The people who say the game is far too easy may have a point.

  • Encrypt-Keeper@lemmy.world
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    11 hours ago

    I saw VideoganeDunkey’s video where supposedly you can press any of the buttons during QuickTime events, even wrong ones and they complete anyway.

    At this point I can’t tell if that was a gag or for real

    • Goodeye8@piefed.social
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      8 hours ago

      Probably for real considering you literally cannot fail those QTEs. Much like the motorcycle scene you can just put the controller down and the QTE completes on its own.

  • Doom@discuss.online
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    16 hours ago

    I’m so sick of hearing about games that suck. Just don’t buy them, stop talking about it. What the fuck are these people doing? Why must they play every game that companies tell them to play and why must these communities talk about it?

    Don’t you understand this is what causes these problems?

          • Doom@discuss.online
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            8 hours ago

            I don’t really pay attention to big title games/released like this, I knew from other’s posting it was going to be bad before it released. For the last few weeks all I’ve heard is this game being bad. So honestly, I don’t know but apparently they knew. Because somehow I knew too.

            Edit : I googled. Found a post from 4 months ago where apparently they spoke about lore stuff that suggested the game will suck, then a post from a month ago talking about how Wolverine fans are aptly aware it will suck. So again, no idea how people knew but they clearly knew.

  • Xerxos@lemmy.ml
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    16 hours ago

    There could be a couple of reasons why this is the way it is:

    • Lazy game design. Failure states have to be written, balancing has to be tested, if you did this right.
    • Appealing to the broadest player base. If anyone can win, no one is excluded by skill issues (like game journalists who aren’t skilled)
    • Crunch. Balancing and failure were supposed to be included but were cut due to releasing too easily.
    • zaphod@sopuli.xyz
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      8 hours ago

      With a popular IP like Wolverine I expect it to be appealing to the broadest player base which leads to lazy game design. Ultimately I think it’s a game that would rather be a movie.

    • Katana314@lemmy.world
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      16 hours ago

      Something I realized pertains to the first car crash.

      It’s likely a LOT easier to animate if the devs don’t need to account for exactly how fast the player is slashing up tires. Plus, they don’t need magic tricks to account for a 1…N long stretch of road that accounts for however long the player needs to chase them down (eg, Uncharted 2’s fantastic train level)

      So you can definitely see that laziness and a rushed development timeline would just shove out something that looks okay but has no actual gameplay because it’s a cinematic moment playing itself.

  • One2many@lemmy.world
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    16 hours ago

    I have no problem with this. The game is highly cinematic, one section that you can get through while making yourself dinner in the other room is ok, and honestly Kinda fun to watch.

    • I_Jedi@lemmy.todayOP
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      16 hours ago

      A self-absorbed streamer who sucks at every game he plays. Nearly all of the “This is how you don’t play” compilations are about him. The TIHYDP videos of his MGS playthroughs are particularly famous.

      • Killer@lemmy.world
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        15 hours ago

        What about the 15 minute game unboxing video that has a fire alarm going off the entire time where he never even actually unboxes the game

  • PhoreTwunny@lemmy.world
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    18 hours ago

    The motorcycle sections are not even 1% of the game, I genuinely don’t understand why this became such a big deal. Like the QTEs, they’re not supposed to be challenging, they’re basically just interactive cutscenes and people are acting like it’s representative of the whole game, it’s absurd. Some lonely haters made up some shit to gripe about and every idiot on the internet hopped on the parrot train.

    • Beetschnapps@lemmy.world
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      17 hours ago

      Still no excuse for making any section of gameplay you’re selling to me to be so inane it doesn’t need me to participate.

      Make it a cut scene then. Let the game play itself.

  • BigBananaDealer@lemmy.world
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    19 hours ago

    feels like we’ve shifted the opposite way of how games used to be. you used to not be able to beat a game on easy difficulty (twisted metal for example) now the games are so easy they beat themselves for the most part

    • Katana314@lemmy.world
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      16 hours ago

      Ok, to be fair, this is one way-too-easy game in a general release cycle of really good hard ones. Let’s not stretch one bad point out to a huge trend.

  • MrSelfDestruct@lemmy.dbzer0.com
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    19 hours ago

    Lots of hate for this game. Been playing video games my entire life. I’m 41 and have moved towards cozy games and games on easy because I have enough stress in my life. I’m actually enjoying this game.

      • Duamerthrax@lemmy.world
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        15 hours ago

        It’s also a huge shift from The previous Spider-Man games from the same studio. If you liked those and had the same expectations, you’ll be rightfully disappointed.

    • I_Jedi@lemmy.todayOP
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      19 hours ago

      There seems to be several difficulties, though the motorcycle section seems to still be simple. That commenter down below showed a demonstration by flats on this section, who cleared it on the 2nd highest difficulty by doing nothing, though he did die once.