Curious to see if Super Meat Boy can pull off the jump to 3D. The original was fantastic but it’s a hard transition even for talented devs.
I ended up grabbing it and I think they did a pretty good job. Sometimes the angle or wall running feel a bit off, but for the most part it feels like more Super Meat boy (which I actually only played a couple months ago).
I did find that using the dpad was the best approach. Something with the joystick made wall running not work right for me.
One new release I’m not seeing in a lot of these articles that deserves a shoutout is Rubato. Just finished my first clear and I would legitimately put this on par with indie giants like Cave Story and Undertale, especially narratively. Phenomenal little game that deserves more recognition.
I vaguely remember seeing those coin pusher games at old arcades, and avoiding it because it was incredibly unclear how you were even supposed to play.




