• rumba@lemmy.zip
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    2 months ago

    ohhh shit, stop, I can only get so hard…

    How awesome would it be for wine to outperform windows :)

      • rumba@lemmy.zip
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        2 months ago

        In specific it can, especially in disk access. In general, games are notably, but not earthshatteringly, slower.

  • atopi@piefed.blahaj.zone
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    2 months ago

    i missed the e in wine and reread the sentence so many times and was confused what windows subsystem for linux had to do with running windows games

    • CheeseNoodle@lemmy.world
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      2 months ago

      I read win at first as well but then when the sentence started saying positive things I knew I had misread it.

  • INeedMana@piefed.zip
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    2 months ago

    What is often overlooked

    Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there’s no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.

    Ntsync is great and there will be performance improvement. But not exactly massive

    • Fubarberry@sopuli.xyz
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      2 months ago

      It should still fix minor stuttering that some gets get on Linux, which will be pretty huge.

    • Tywèle@piefed.social
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      2 months ago

      The numbers are wild. In developer benchmarks, Dirt 3 went from 110.6 FPS to 860.7 FPS, which is an impressive 678% improvement. Resident Evil 2 jumped from 26 FPS to 77 FPS. Call of Juarez went from 99.8 FPS to 224.1 FPS. Tiny Tina’s Wonderlands saw gains from 130 FPS to 360 FPS. As well, Call of Duty: Black Ops I is now actually playable on Linux, too.

      These don’t sound massive to you?

    • Lojcs@piefed.social
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      2 months ago

      I remember hearing that Ntsync isn’t even faster than fsync in general use, just in some rare corner cases

      • Kogasa@programming.dev
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        2 months ago

        This is true and expected, the point of NTSYNC was to be a more faithful emulation of Windows synchronization primitives, so increased compatibility and correctness. If it’s ever faster than esync or fsync it’s just a bonus. It’s on par generally, though.

          • Kogasa@programming.dev
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            2 months ago

            Okay. Parts of WINE emulate parts of Windows in order to function. The NTSYNC driver emulates NT synchronization primitives.

            • zewm@lemmy.world
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              2 months ago

              People on Lemmy are fucking dumb, wow. The word WINE literally stands for “Wine Is Not an Emulator”. It’s a translation layer.

              • Kogasa@programming.dev
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                2 months ago

                I’m aware. You seem to be equivocating on the word “emulate.” Nobody called WINE an emulator. The design and behavior of NTSYNC is meant to mimic that of NT synchronization primitives.

      • HouseWolf@pawb.social
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        2 months ago

        It fixed the lag spikes I experienced playing some of the older Call of Duty titles so it’s overall been a huge upgrade for me.

      • MynameisAllen@lemmy.zip
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        2 months ago

        My old ass remembers when XDA was a place where you learned how to put Android on your windows phone

          • Swedneck@discuss.tchncs.de
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            1 month ago

            every time i’ve tried to decypher something from the XDA forums i feel like i’m looking into a different dimension, i’m guessing it’s because most of the people there are non-western and thus it’s quite literally true (india has a ton of native english speakers after all, whose version of english is quite different), but boy does it hurt my brain.
            Same thing with telegram, the way people write and behave makes me uneasy

            • kopasz7@sh.itjust.works
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              1 month ago

              That too, and I’d hazard a guess the people posting on XDA have strong imbalance of social/communication skills compared to their technical expertise.

        • db2@lemmy.world
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          2 months ago

          Or hacked up your own android rom because even knowing jack and shit you could.

          • MynameisAllen@lemmy.zip
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            2 months ago

            Yeah I remember getting the G1 weeks before it came out because the local TMobile store was just sick or me asking every fucking day. I remember rooting it, loving it, then moving to the n900 and thinking “I want this forever” only for fucking Microsoft to buy Nokia and tank Meego

            • fonix232@fedia.io
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              2 months ago

              I’m still hunting for leftover stocks of the N950… would love that phone.

              Imagine if we got a refresh of that - tilt screen, full QWERTY, modern, large, high resolution display, modern hardware and battery tech, bundled with open bootloader and pick your poison OS…

              • MynameisAllen@lemmy.zip
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                2 months ago

                It’s my dream phone honestly. I really should have grabbed one years ago.

                As much as I HATED the way the company put out this phone, you’re describing the FXTEC pro 1

              • Leon@pawb.social
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                2 months ago

                This would be lovely. I loved the Nokia phones, it’s such a shame it was all ruined by Microsoft.

          • fonix232@fedia.io
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            2 months ago

            Not borderline, they’re literally a clickbait farm now. There’s an almost daily release of the exact same articles rehashed (e.g. “these are the main Docker containers I run on every server” title changed up a little and it’s literally always the same 4-5 containers).

            • kieron115@startrek.website
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              2 months ago

              i mean this article about wine 11 and ntsync is at least relevant and somewhat technical, not just “i tried out 5 different self-hosted ai butthole identifiers on proxmox - number 4 will surprise you!”

      • network_switch@lemmy.ml
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        2 months ago

        XDA will write articles these days like:

        • How this wallpaper has proven how I’ve been using computers wrong for 30 years
        • These gloves improved my typing speed 300%
        • I painted my NAS red and you won’t believe the improvements
        • Trainguyrom@reddthat.com
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          2 months ago

          I painted my NAS red and you won’t believe the improvements

          Okay this just unlocked a random memory. Back when I worked at a call center, on a slow day a lady called about a product that we no longer directly supported, and she went on a huge tangent about how everything she buys is bright red to remind her of the fires of hell. Bright red purse, bright red clothing, bright red phone, bright red computer, etc. she also told me quite a bit about a children’s book series she wrote about a Christian dog

    • TheTechnician27@lemmy.world
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      2 months ago

      Gamers who use fsync are not going to see such a leap in performance in most games.

      I don’t think that’s overlooked at all. 99.9% of people using WINE/Proton aren’t going to have any idea what fsync is, and almost nobody not using proton-cachyos is going to use it. fsync, itself a workaround, is niche within what’s already a niche.

      • Christian@lemmy.ml
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        2 months ago

        99.9% of people using WINE/Proton aren’t going to have any idea what fsync is

        Speaking, although I’ve heard the term thrown around a lot. Can I get a layman’s overview?

          • Christian@lemmy.ml
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            2 months ago

            You’re right, it is.

            You can try all you want, but you will never get me to read the articles before commenting.

      • SmoochyPit@lemmy.ca
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        2 months ago

        From what I found online, Steam enables esync by default, and fsync if your kernel supports it.

        Lutris has both options nowadays in the runner settings. Idk if they’re both enabled by default, but in my case they’re enabled. ymmv there.

        source

        • grue@lemmy.world
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          2 months ago

          What are the kernel requirements? Is it something any random Debian user is likely to have, or do you need to be compiling it yourself?

          • SmoochyPit@lemmy.ca
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            2 months ago

            From the article:

            Futex2, often referred to interchangeably with fsync, did make it to Linux kernel 5.16 as futex_waitv, but the original implementation of fsync isn’t that. Fsync used futex_wait_multiple, and Futex2 used futex_waitv. Applications such as Lutris still refer to it as Fsync, though. It’s still kind of fsync, but it’s not the original fsync.

            So since Jan 2022, it’s been in the stable Linux kernel. For Debian and its derivatives, it would be included beginning with Bookworm.

            • grue@lemmy.world
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              2 months ago

              So basically, both esync and fsync are enabled by default for almost everybody.

              • SmoochyPit@lemmy.ca
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                2 months ago

                Assuming that most non-technical users (who wouldn’t research and enable it) are probably using Wine/Proton through Steam: yeah.

        • kieron115@startrek.website
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          2 months ago

          In short, LXDE was the measured as the fastest desktop environment for gaming, while XFCE with compositor disabled came in second fastest out of the ones tested. If you need the maximum performance XFCE may be a good compromise between looks vs performance. You can use the “Disable desktop effects” option in Lutris which may reduce the overhead of the desktop environment further.

          any idea how this would compare to starting steam directly from a display manager using gamescope as the compositor?

          • SmoochyPit@lemmy.ca
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            2 months ago

            I’m imagine gamescope is the best-case, since there’s no other apps or visual effects.

      • INeedMana@piefed.zip
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        2 months ago

        Fsync maybe not but AFAIK esync is widely used. On some protondb pages there’s a hint to disable esync, not the other way round. And while esync is not as performant as fsync, it is still much better than vanilla

        • Quetzalcutlass@lemmy.world
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          2 months ago

          It’s worth noting that the new sync implementation shouldn’t cause any of the compatibility problems esync and fsync ran into, so it’s a worthwhile upgrade from a stability viewpoint even if a user won’t see huge performance gains.

      • kieron115@startrek.website
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        2 months ago

        i use ntsync whenever i can, but i’ve only had linux (cachyos) on my gaming rig since like august. that said, i believe one of their recent updates made ntsync the default for proton-cachyos

  • tal@lemmy.today
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    2 months ago

    If NTSYNC is the headline feature, the completion of Wine’s WoW64 architecture is the change that will quietly improve everyone’s life going forward. On Windows, WoW64 (Windows 32-bit on Windows 64-bit) is the subsystem that lets 32-bit applications run on 64-bit systems. Wine has been working toward its own implementation of this for years, and Wine 11 marks the point where it’s officially done.

    What this means in practice is that you no longer need 32-bit system libraries installed on your 64-bit Linux system to run 32-bit Windows applications. Wine handles the translation internally, using a single unified binary that automatically detects whether it’s dealing with a 32-bit or 64-bit executable. The old days of installing multilib packages, configuring ia32-libs, or fighting with 32-bit dependencies on your 64-bit distro thankfully over.

    This might sound like a small quality-of-life improvement, but it’s a massive piece of engineering work. The WoW64 mode now handles OpenGL memory mappings, SCSI pass-through, and even 16-bit application support. Yes, 16-bit! If you’ve got ancient Windows software from the '90s that you need to run for whatever reason, Wine 11 has you covered.

    For gaming specifically, this matters because a surprising number of games, especially older ones, are 32-bit executables. Previously, getting these to work often meant wrestling with your distro’s multilib setup, which varied in quality and ease depending on whether you were on Ubuntu, Arch, Fedora, or something else entirely. Now, Wine just handles it for you.

    Oh, thank heavens. I remember advising some users here to look for specifically missing 32-bit host Linux library support; I’d run into that problem before.

    • BoxOfFeet@lemmy.world
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      2 months ago

      This is super exciting. I never got mine working right, I gave up and installed 86Box. It was easier to do a complete installation of Windows 98 than get some of my old games running in Wine.

    • lad@programming.dev
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      2 months ago

      Feels like we’re getting closer to having better support of older win apps in Linux than in Windows

    • CeeBee_Eh@lemmy.world
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      2 months ago

      I think you still need to worry about multilib configs if the game you’re trying to play is Linux native. But I guess those games usually have a Windows version anyways and you could just use Wine/Proton for that.

      • brucethemoose@lemmy.world
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        2 months ago

        It may be heresy, but at that point, just run the Windows version over the linux one, yes.

        The amount of games that:

        • Have linux builds,

        • that run noticably better than the Windows executable through Wine/Proton

        • yet require 32-bit linux libs,

        • in 2026?

        Must be zero, or close to it.

        Besides, I love the meme that “Wine is a better gaming platform than native linux, or native Windows.” There’s something so satsifying about robbing Microsoft’s own API with such wild success.

        • CeeBee_Eh@lemmy.world
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          2 months ago

          I don’t think it’s heresy, but I do think there’s value in devs shipping native Linux builds. It’s a Mindshare thing. If devs never target Linux they won’t build with Linux in mind.

          But as a user, it’s fine to use whichever version gives the best performance.

          • brucethemoose@lemmy.world
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            2 months ago

            If devs never target Linux they won’t build with Linux in mind.

            Won’t they?

            I posit this:

            • Windows gaming will die. Slowly.

            • Devs will target Proton more and more explicitly.

            • …Until development is basically exclusively targing Wine/Proton, on Linux.

            It’s easy to laugh at that as a meme, but does Windows seem sustainable now? Is there any sane “single target” for game devs other than Proton? Is it not the path of least resistance, by an order of magnitude? Hence I think that’s legitimately what will happen.

            • CeeBee_Eh@lemmy.world
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              2 months ago

              It’s easy to laugh at that as a meme

              No, you definitely have a point. An increasingly valid one, I might add.

              And I do wonder what the “point” of Wine will be overall if we ever get to the point where the majority of users are on Linux.

              • brucethemoose@lemmy.world
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                2 months ago

                And I do wonder what the “point” of Wine will be overall if we ever get to the point where the majority of users are on Linux.

                Nothing! If Windows parity isn’t a concern, they don’t have to develop anything. They can leave Wine how it is, and everything just works! In fact, keeping it as a stable API would be less of a headache for apps that target it.

                WINE becomes a “universally compatible linux API” that happens to be backwards-compatible with Windows executables.

                What’s more, they could add whatever features and fixes they want, unbound by Microsoft. Game studios could even PR the project, I suppose.


                I’m not sure that would ever happen, though. Business users will be stuck with Windows forever, hence parity with Windows desktop apps will remain a goal.

    • auntieclokwise@lemmy.world
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      2 months ago

      One thing kind of interesting is that not even the Windows WoW64 allows running 16 bit applications. Officially, if you want to run 16 bit applications on 64 bit Windows, you have to get a VM or an emulator.

      • panicnow@lemmy.world
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        2 months ago

        A decade ago, I remember explaining to management why we still had Windows Server 2008 R2 running terminal services with Citrix. Ancient 16-bit applications that needed a 16-bit subsystem!

  • popcar2@piefed.ca
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    2 months ago

    I’ve been using it starting from today and while there doesn’t seem to be much difference in the average FPS, the frame pacing seems way better. Less stuttering overall, but I wouldn’t say massive speed gains.

  • JTskulk@lemmy.world
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    2 months ago

    Thank you for this post! I got curious as to what I have, so I ran zcat /proc/config.gz | grep -iE 'ntsync|esync|fsync' and saw that I only have ntsync which is a module and is unloaded! Now I have it loaded and set to autoload on boot so I’m ready for better performance. This is with the Arch Zen kernel. Thanks!

  • httperror418@lemmy.world
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    2 months ago

    Nice!

    I’ve been on windows for ages because of EA anti cheat which drives me nuts (I enjoy the random game of battlefield or FC with friends)

    I really want to make the jump for other games like Sims 3 etc which this update is amazing for but EA enabling Linux will be the final nail to make me jump

      • httperror418@lemmy.world
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        2 months ago

        I’m actually taking the plunge

        I’ve basically reset my SSD entirely and have two partitions - 600GB for windows with FC / BF and then the remaining for Bazzite

        So far it’s been easy breezy with steam and bazzite after the initial downloads (thankfully I have fast internet else I’d be back to waiting days 🥲)

          • httperror418@lemmy.world
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            2 months ago

            Well, got most stuff working

            Fallout 4 with mods was a bit of a ball ache but seems to be working now (had to use steamtinkerlaunch to get mod organiser 2 working and then I could install mods from my downloads)

            The mods being the most annoying to figure out how to get mod organiser 2 to work, since downloads from Firefox got cancelled or failed after a period of time [had to use Jdownloader for larger mods to reconnect of any network public] - I want to get the nexus mod links working on mod organiser 2 instead but an issue for another time

  • ohshit604@sh.itjust.works
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    2 months ago

    Would be nice if wine prefixes were capable of reading and writing to other drives on the system and not just the drive the prefix is on.

    Also the file manager wine uses sucks.

    • Magiilaro@feddit.org
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      2 months ago

      Wine can perfectly fine read/access all the drives on the System. Are you using some kind of sandboxing? Flatpak? Bottles?

      The file Manager from wine is more or less the classic windows file explorer, and Yes it is very much outdated by now.

      • ohshit604@sh.itjust.works
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        2 months ago

        Wine can perfectly fine read/access all the drives on the System. Are you using some kind of sandboxing? Flatpak? Bottles?

        It’s possible Lutris was isolating applications ran over Wine, never really considered that, from my experience when I installed game launchers such as Epic Games/Ea/GOG to the root filesystem and attempted to install a game on a separate drive it would claim the path could not be found or was invalid.

        My brief research lead me to moving the Wine prefixes to the second drive and instructing Lutris to use that instead, which has worked for me.

  • JATth@lemmy.world
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    2 months ago

    Completely missing from the article is the syscall user dispatch being utilized finally: hardcoded NT syscalls can be handled instead of crashing. So, a program which didn’t work previously or crashed often may very well now work with Wine 11.5