I’m new to Lemmy BTW.

Just want to make some friends
  • ggtdbz@lemmy.dbzer0.com
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    5 months ago

    I think I’ve heard somewhere an opinion that someone preferred the original atmosphere of the game even if it was flawed. I do wonder if they have a mode for that.

    I haven’t played the game so I don’t know, but that’s the first thing I think of for some reason

  • jjjalljs@ttrpg.network
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    5 months ago

    Played for a while, a few times, but there’s not much challenge so I don’t stick around that long. Got strong enough to kill all the sentinels easily. Got a freighter and billions of credits. Lots of resources.

    I can imagine deeper stuff they could do, and maybe they will one day.

  • popcar2@piefed.ca
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    5 months ago

    There’s !nomanssky@lemmy.world but it’s not super active. You’re bound to find some fans in the general gaming communities like this one though.

    I’m new to Lemmy BTW.

    Welcome!

  • ladicius@lemmy.world
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    5 months ago

    Wide as an ocean, deep as a puddle.

    Nah, it’s better than that but this statement still holds true for me - after several weeks I’ve seen everything (i.e. the patterns behind everything), and that’s when it got repetitive. All in all it’s a very nice game.

    • brsrklf@jlai.lu
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      5 months ago

      It’s not wrong, but the amount of random shit they added to it is enough to make a dive into it worth it to me, at least once in a while.

      It’s certainly not deep, but there’s stuff to do, some room for creativity, and occasional funny weirdo creatures to encounter.

    • FenrirIII@lemmy.world
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      5 months ago

      I have done everything but finding goddamn freighter modules to improve my stolen pirate ship. I cannot find the bastard things anywhere and there’s no mod to give them to me 😡

      • Quetzalcutlass@lemmy.world
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        5 months ago

        IIRC you can get them through the derelict freighter missions (which take forever and are kind of boring after the first one), or by blasting NPC freighters if you don’t care about reputation.

        For the latter I’ve heard (but wasn’t willing to try myself to confirm) that you can just shoot the external cargo modules off of friendly freighters without them becoming mad and summoning sentinels.

    • notfromhere@lemmy.ml
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      5 months ago

      That’s been my problem with it as well. I still do like dusting it off every now and again. It has the best land to space travel transition of any game I’ve ever played.

      • ladicius@lemmy.world
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        5 months ago

        Those takeoffs into space are bangers, you are right. Really cool mechanics and visuals, that alone is worth trying this game.

  • ordnance_qf_17_pounder@reddthat.com
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    5 months ago

    It’s barely recognisable from the below average game that released in 2016. There used to be nothing to do in it, now there’s so much to do that it’s overwhelming. It’s a very good game now, and you have to give credit to Hello Games for what they’ve done to make it what it was always supposed to be.

    Still some things I don’t love about it, but on the whole it’s well worth playing if you’re into that type of game.

    • 13igTyme@piefed.social
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      5 months ago

      The way the game launched makes me never want to buy a game from them again. It’s nice it’s better now, but now the game is almost 10 years old. They straight up lied about what was going to be in the game a release.

      Now they are working on a new game and I’ll read things about how ambitious it is and fans hope they can deliver.

      Lol no. They will do the same thing and lie about what’s in it to get people’s money. They may eventually make the game better, but they should be doing that before releasing pure lies.

  • linkinkampf19 🖤🩶🤍💜🇺🇦@lemmy.world
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    5 months ago

    I haven’t played in about a month, but the Corvette update really got my interest renewed. Soon as that dropped, my first thought was how Hello Games basically out-Starfielded Starfield. Having completely walkable interiors on near-infinitely editable ships made things a lot more fun, although also a smidge OP. Methinks I should jump back in! Really need to try VR mode again too.

  • TachyonTele@piefed.social
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    5 months ago

    I was a day one buyer. I gotta say i miss the old game, before it became multiplayer. The loneliness was great. Black holes used to mean something. Now you can just teleport anywhere you want to.

    Corvettes are one of the cool things they added, and somehow halfassed it. I don’t mean that in a horrible way, just that the ship partss are all over the place. But that got old pretty quick.

    Welcome to lemmy!

  • Drasglaf@sopuli.xyz
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    5 months ago

    I played it at launch for about 60 hours, haven’t touched it since. I started using reddit to participate in its subreddit in 2016, the hype this game created was crazy.

  • Eldaroth@lemmy.world
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    5 months ago

    Don’t know, I really would like to love the game. Everytime a new update drops I try to pick up the game, but time after time I struggle to find a game loop which really grabs my attention and keeps me playing. I either fall back into ressource grinding or trying to unlock all expedition rewards. Both getting repetitive and boring after some hours of playing. It’s really a shame as I love the aesthetic and somehow casual feel of the game.

    If you guys have any recommendations how to make the game enjoyable again, please feel free to drop a comment, would love to hear from you how you play NMS.

    • ameancow@lemmy.world
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      5 months ago

      I really would like to love the game. Everytime a new update drops I try to pick up the game

      Are you me?

      I have it installed right now, I logged in to play all this new, raved-over content and found myself on some planet with too much air-traffic making noise overhead, needing to collect minerals to power my ship, and a base with some minecraft-like chests of loot.

      I know the game is vast and deep and full of surprises and such, but I have the hardest time connecting with it enough to feel like I want to explore several hundred hyper-colorful planets.

      • The Octonaut@mander.xyz
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        5 months ago

        Vast yes. Deep, no. That’s what you’re experiencing; the actual game loop is about as complex as Farmville

        • ameancow@lemmy.world
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          5 months ago

          That may be it, I am expecting something more grand or epic or complicated to start uncovering, not really realizing that what I’m already doing is “it” and the rest is just exploring for the sake of exploring.

          • korazail@lemmy.myserv.one
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            5 months ago

            This is my issue with NMS.

            It’s fun for a while, but it’s a pretty shallow sandbox and after you’ve played in the sand for a bit, it’s all just sand.

            If you’re not setting yourself a complex and/or grindy goal, like building a neat base, finding the perfect weapon or ship, filling out your reputations or lexicon, or learning all the crafting recipes to make the ultimate mcGuffin, then there is really not much to do. And, for me, once that goal is accomplished, I’m done for a while.

            Each planet is just a collection of random tree/bush/rock/animal/color combinations that are mechanically identical (unless something’s changed. I haven’t played since they added VR). I’m also a gamer who likes mechanical complexity and interactions; I don’t tend to play a game for the actual ‘role playing’.

            The hand-written “quests” were fun to do most of the time, but that content runs out quickly.

            I have the same problems with Elite Dangerous (I have an explorer somewhere out a solid few hours away from civilized space) and unmodded Minecraft (I can only build so many houses/castles). I’ll pick all of these up every now and then, but the fun wears off more quickly each time.

            • ameancow@lemmy.world
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              5 months ago

              I have high hopes that Light No Fire will learn the lessons from NMS and make a world that is both dynamic and interesting, but grounded enough in a single planet that it’s not such a slog to explore and it’s not just “Oh, neat, a green planet with blue worm aliens and purple trees, this is a color/creature combo I haven’t seen in hours.”

              Also, imagine how nice it would be if they just drop it as a huge MMO and you just drop in somewhere and people start randomly finding each other and building communities. That would go so hard, and yet the studios capable of making that kind of experience are soooo scared of the 2% of players who will play that and whinge all over the forums that they’re “bored, lost and can’t find anyone.”

            • Eldaroth@lemmy.world
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              5 months ago

              You hit the nail on the head with your explanation. And I fully agree, played alot of Elite Dangerous when it released but the game loop got boring really fast. I also don’t know how many times I’ve started a Minecraft server with friends, only for us to abandon it after playing on and off for a couple of days.

              The same in NMS, tried to make the game more enjoyable by playing with friends, but just the same as with Minecraft. You really need to find or define your own goals you want to achieve. But nowadays with everyday life and a limited amount of time to spend gaming, I tend to gravitate more and more towards more linear/story based games and less sandboxy ones.

      • Eldaroth@lemmy.world
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        5 months ago

        Are you me?

        Who knows, in one way or the other we might be (hello parallel universe?!)

        Haha yeah I played it back in the days before the game had a real multiplayer, where you only saw other players as floating lights. Back then the game had a more “lost in the stars” vibe, more so as the sphere was no multiplayer hub and no player made buildings you stumbled upon while exploring. To be fair it also felt somewhat more empty as well.

    • emigu@lemmy.world
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      5 months ago

      That was my experience as well for the first couple of years. But with the drop of the update where you can build your own Corvette, I finally converted. Finally I could build my very own Serenity! Next step is to make my way as a smuggler across the universe!

      Edit: this is built after another players YouTube-tutorial by the way.

      • Eldaroth@lemmy.world
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        5 months ago

        That’s a sweet looking ship indeed! How was your experience collecting all the necessary ship parts to build this? Do you think it helped make it more enjoyable to follow a youtube guide?

        Nowadays being over 30 and having a child I don’t find as much time playing games anymore. Which makes the grinding part of games so much less enjoying and worth while. So following a youtube tutorial sometimes helps me to get through the more grindier spects of a game if its not possible to circumnavigate them.

        PS: Woulf you mind sharing the youtube tutorial you followed?

        • emigu@lemmy.world
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          5 months ago

          So, as I’m also an “older” gamer, it definitely helped with the time management 😉 How I did it was to first just look up which parts he used and try to find as many of them as possible, or otherwise trade for them in the Corvette parts shop. For some parts I also used alternatives until I had managed to collect all of the “original” parts. And when I had collected all the parts, I then followed the tutorial to do the actual build. And I enjoyed doing it this way 🙂

          There are several different alternatives, but the youtube video I followed was this: https://youtu.be/WyxeEKAnlek

          • Eldaroth@lemmy.world
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            5 months ago

            Hehe wonderful, thanks for going into a deeper explanation on how you did it! Definitely gonna give it a try the next time I decide to start up the game again 🚀

      • kieron115@startrek.website
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        5 months ago

        I would pay good money for a mod that has Jayne as a crewmember, and any time you ask him to do anything he just walks away murmuring “I’ll be in my bunk”.

  • namingthingsiseasy@programming.dev
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    5 months ago

    I enjoy it. It’s a relaxing, peaceful game. I just wish there were more objectives. The idea of just exploring and finding things doesn’t appeal to me all that much. The game has a lot of potential for combat, both in the spaceship and as a FPS, but both of these areas feel like they could be expanded a bit. Overall, I just wish that there were more combat-focused missions after completing the main storyline.

    But it’s still pretty good and I enjoy it when I want to relax.

    • Quetzalcutlass@lemmy.world
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      5 months ago

      I found the combat frustratingly bland, and Hello Games don’t seem interested in improving it. The first time I played was several years after release, and I was surprised to learn the only two enemy encounters that were at all fun or interesting (the sentinel mech and capital ships) were only recently added. That was years ago, and I don’t think they’ve added any new major enemies since. Last I checked there were less than twenty enemy types in the entire galaxy and most are braindead “approach and shoot at the player until you die” types.

      The on-foot weapons also feel anemic and sluggish - even your heavy weapons feel like shooting someone with a Nerf gun while whispering pew pew under your breath until they explode, and your actions will often be delayed waiting for an animation to complete (unstowing your weapon every few seconds being the main offender). Ship weapons are better by virtue of not having animations and being the same as every space game ever.

      I hope Light No Fire has more enemy variety and a better-designed combat loop.

    • nfreak@lemmy.ml
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      5 months ago

      I think this is why it never quite clicked with me. It’s a gorgeous game and it’s really come such a long way, but personally I could use a bit more direction.

  • TemplaerDude@sh.itjust.works
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    5 months ago

    I know I’m wilding but I actually liked the launch game more than what it became. But that says more about what I look for in a game than the quality of NMS. It objectively became a better game than it was at launch, but it pivoted to become more of a crafting and building thing than an exploration game…. And I’ve been done with crafting and building for a long time

    • shoresy@lemmings.world
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      5 months ago

      For me, I’ve kind of figured out that I love the idea of the game more than the game itself. I played for the first time when the reviews for NMS first started becoming more positive.

      On one level I kind of enjoyed it but not enough to keep me coming back regularly. Theres just too much to know when it comes to the knowledge base of the game. Felt like I was spending more time searching how to do everything rather than just playing the game.

  • directive0@lemmy.world
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    5 months ago

    Its weird I know I shouldn’t but I kind of love NMS. Its such a broad but shallow game but I cant help but spend hours on it. Being able to just jet off to a new system and explore is excellent.